mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
Need Surface operating methods.
Merge branch 'mingw-dev' into mingw-dev-test
This commit is contained in:
commit
1cdf7956f6
173
MiniEngine.cpp
173
MiniEngine.cpp
|
@ -86,6 +86,9 @@ namespace MiniEngine
|
|||
return SDL_WINDOW_ALLOW_HIGHDPI;
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case WindowType::MouseCapture:
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return SDL_WINDOW_MOUSE_CAPTURE;
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||||
|
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/// The following value are not defined on C4.
|
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#ifndef __C4DROID__
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case WindowType::AlwaysOnTop:
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return SDL_WINDOW_ALWAYS_ON_TOP;
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case WindowType::SkipTaskBar:
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|
@ -96,6 +99,8 @@ namespace MiniEngine
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return SDL_WINDOW_TOOLTIP;
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case WindowType::PopUpMenu:
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return SDL_WINDOW_POPUP_MENU;
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#endif // __C4DROID__
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||||
|
||||
default:
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return 0;/// Return 0 on default.
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}
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||||
|
@ -376,7 +381,7 @@ namespace MiniEngine
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}
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|
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// private
|
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SDL_RWops* RWOP::_get()
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SDL_RWops* RWOP::_get() const
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{
|
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return _op.get();
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}
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|
@ -412,17 +417,20 @@ namespace MiniEngine
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_clear();
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}
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|
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void Surface::_set(SDL_Surface* p)//private
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//private
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||||
void Surface::_set(SDL_Surface* p)
|
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{
|
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_surf.reset(p,SDL_FreeSurface);
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}
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||||
|
||||
void Surface::_clear()//private
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//private
|
||||
void Surface::_clear()
|
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{
|
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_surf.reset();
|
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}
|
||||
|
||||
SDL_Surface* Surface::_get()//private
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||||
//private
|
||||
SDL_Surface* Surface::_get() const
|
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{
|
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return _surf.get();
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}
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|
@ -432,6 +440,115 @@ namespace MiniEngine
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return _surf;
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}
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||||
|
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Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer)
|
||||
{
|
||||
if(create(width,height,depth,Rmask,Gmask,Bmask,Amask)!=0)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
Surface::Surface(int width,int height,int depth,RGBA maskPack) throw (ErrorViewer)
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||||
: Surface(width,height,depth,maskPack.r,maskPack.g,maskPack.b,maskPack.a)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(ErrorViewer)
|
||||
{
|
||||
if(create(width,height,depth,surfaceFormat)!=0)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
Surface::Surface(const std::string& filename) throw(ErrorViewer)
|
||||
{
|
||||
if(load(filename)!=0)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
Surface::Surface(const RWOP& rwop) throw (ErrorViewer)
|
||||
{
|
||||
if(load(rwop)!=0)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
int Surface::load(const std::string& filename)
|
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{
|
||||
SDL_Surface* temp=IMG_Load(filename.c_str());
|
||||
if(temp==nullptr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
_set(temp);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Surface::load(const RWOP& rwop)
|
||||
{
|
||||
SDL_Surface* temp=IMG_Load_RW(rwop._get(),0);
|
||||
if(temp==nullptr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
_set(temp);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Surface::create(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask)
|
||||
{
|
||||
SDL_Surface* temp=SDL_CreateRGBSurface(0,width,height,depth,Rmask,Gmask,Bmask,Amask);
|
||||
if(temp==nullptr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
_set(temp);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Surface::create(int width,int height,int depth,Uint32 surfaceFormat)
|
||||
{
|
||||
/// FIXME: This Function is available from SDL2.0.5. But the linker report a undefined reference.
|
||||
|
||||
/*
|
||||
SDL_Surface* temp=SDL_CreateRGBSurfaceWithFormat(0,width,height,depth,surfaceFormat);
|
||||
if(temp==nullptr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
_set(temp);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
|
||||
SDL_SetError("[MiniEngine] SDL_CreateRGBSurfaceWithFormat Not Linked.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int Surface::getw()
|
||||
{
|
||||
if(_get()!=nullptr)
|
||||
|
@ -588,19 +705,9 @@ namespace MiniEngine
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SDL_UnlockSurface(_get());
|
||||
}
|
||||
|
||||
//static
|
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Surface Surface::createSurface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer)
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bool Surface::isReady() const
|
||||
{
|
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SDL_Surface* temp=SDL_CreateRGBSurface(0,width,height,depth,Rmask,Gmask,Bmask,Amask);
|
||||
if(temp==nullptr)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
Surface surf;
|
||||
surf._set(temp);
|
||||
return surf;
|
||||
return _get()!=nullptr;
|
||||
}
|
||||
|
||||
void Surface::release()
|
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|
@ -608,6 +715,12 @@ namespace MiniEngine
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_clear();
|
||||
}
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||||
|
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/// Experimental
|
||||
SDL_Surface* Surface::getRawPointer()
|
||||
{
|
||||
return _get();
|
||||
}
|
||||
|
||||
void Texture::_set(SDL_Texture* p)//private
|
||||
{
|
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_text.reset(p,SDL_DestroyTexture);
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|
@ -871,34 +984,6 @@ namespace MiniEngine
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|||
return SDL_RenderCopyEx(_get(),t._get(),pR1,pR2,angle,pPoint,flip);
|
||||
}
|
||||
|
||||
Surface Renderer::loadSurface(std::string FileName) throw(ErrorViewer)
|
||||
{
|
||||
Surface surf;
|
||||
SDL_Surface* temp = IMG_Load(FileName.c_str());
|
||||
if (temp == nullptr)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
surf._set(temp);
|
||||
return surf;
|
||||
}
|
||||
|
||||
Surface Renderer::loadSurfaceRW(RWOP rwop) throw (ErrorViewer)
|
||||
{
|
||||
Surface surf;
|
||||
SDL_Surface* temp=IMG_Load_RW(rwop._get(),0);
|
||||
if(temp==nullptr)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
surf._set(temp);
|
||||
return surf;
|
||||
}
|
||||
|
||||
Texture Renderer::render(Surface surf) throw(ErrorViewer)
|
||||
{
|
||||
Texture t;
|
||||
|
|
28
MiniEngine.h
28
MiniEngine.h
|
@ -84,9 +84,10 @@ namespace MiniEngine
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|||
void release();
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||||
private:
|
||||
std::shared_ptr<SDL_RWops> _op;
|
||||
SDL_RWops* _get();
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||||
SDL_RWops* _get() const;
|
||||
void _clear();
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||||
void _set(SDL_RWops*);
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friend class Surface;
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friend class Renderer;
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};
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||||
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|
@ -95,7 +96,20 @@ namespace MiniEngine
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|||
class Surface
|
||||
{
|
||||
public:
|
||||
Surface()=default;
|
||||
Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer);
|
||||
Surface(int width,int height,int depth,RGBA colorPack) throw(ErrorViewer);
|
||||
Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(ErrorViewer);
|
||||
Surface(const std::string& filename) throw(ErrorViewer);
|
||||
Surface(const RWOP& rwop) throw(ErrorViewer);
|
||||
~Surface() = default;
|
||||
|
||||
int load(const std::string& filename);
|
||||
int load(const RWOP& rwop);
|
||||
|
||||
int create(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
|
||||
int create(int width,int height,int depth,Uint32 surfaceFormat);
|
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|
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int savePNG(const std::string& filename);
|
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int getw();
|
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int geth();
|
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|
@ -126,16 +140,16 @@ namespace MiniEngine
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int lock();
|
||||
void unlock();
|
||||
|
||||
static Surface createSurface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer);
|
||||
|
||||
bool isReady() const;
|
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void release();
|
||||
protected:
|
||||
Surface() = default;
|
||||
|
||||
/// Experimental : Get SDL_Surface Pointer and then do anything you want!
|
||||
SDL_Surface* getRawPointer();
|
||||
private:
|
||||
std::shared_ptr<SDL_Surface> _surf;
|
||||
void _set(SDL_Surface*);
|
||||
void _clear();
|
||||
SDL_Surface* _get();
|
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SDL_Surface* _get() const;
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std::shared_ptr<SDL_Surface>& _getex();
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|
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friend class Window;
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|
@ -208,8 +222,6 @@ namespace MiniEngine
|
|||
|
||||
int supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode);
|
||||
|
||||
Surface loadSurface(std::string FileName) throw(ErrorViewer);
|
||||
Surface loadSurfaceRW(RWOP rwop) throw(ErrorViewer);
|
||||
Texture render(Surface surf) throw (ErrorViewer);
|
||||
Texture loadTexture(std::string FileName) throw(ErrorViewer);
|
||||
Texture loadTextureRW(RWOP rwop) throw(ErrorViewer);
|
||||
|
|
|
@ -7,12 +7,12 @@ namespace MiniEngine
|
|||
#if defined(__ANDROID__) && __ANDROID__
|
||||
std::string SDLSystem::Android::GetInternal()
|
||||
{
|
||||
return string(SDL_AndroidGetInternalStoragePath());
|
||||
return std::string(SDL_AndroidGetInternalStoragePath());
|
||||
}
|
||||
|
||||
std::string SDLSystem::Android::GetExternal()
|
||||
{
|
||||
return string(SDL_AndroidGetExternalStoragePath());
|
||||
return std::string(SDL_AndroidGetExternalStoragePath());
|
||||
}
|
||||
|
||||
bool SDLSystem::Android::CanReadExternal()
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "sqlite/sqlite3.h"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
||||
namespace MiniEngine
|
||||
{
|
||||
|
|
|
@ -3,118 +3,83 @@ using namespace std;
|
|||
|
||||
#include <windows.h>
|
||||
|
||||
//GBK编码转换到UTF8编码
|
||||
int _GBKToUTF8(unsigned char * lpGBKStr,unsigned char * lpUTF8Str,int nUTF8StrLen)
|
||||
int _utf8_to_gb(const char* src, char* dst, int len)
|
||||
{
|
||||
wchar_t * lpUnicodeStr = NULL;
|
||||
int nRetLen = 0;
|
||||
|
||||
if(!lpGBKStr) //如果GBK字符串为NULL则出错退出
|
||||
return 0;
|
||||
|
||||
nRetLen = MultiByteToWideChar(CP_ACP,0,(char *)lpGBKStr,-1,NULL,0); //获取转换到Unicode编码后所需要的字符空间长度
|
||||
lpUnicodeStr = new WCHAR[nRetLen + 1]; //为Unicode字符串空间
|
||||
nRetLen = ::MultiByteToWideChar(CP_ACP,0,(char *)lpGBKStr,-1,lpUnicodeStr,nRetLen); //转换到Unicode编码
|
||||
if(!nRetLen) //转换失败则出错退出
|
||||
return 0;
|
||||
|
||||
nRetLen = ::WideCharToMultiByte(CP_UTF8,0,lpUnicodeStr,-1,NULL,0,NULL,0); //获取转换到UTF8编码后所需要的字符空间长度
|
||||
|
||||
if(!lpUTF8Str) //输出缓冲区为空则返回转换后需要的空间大小
|
||||
{
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
return nRetLen;
|
||||
int ret = 0;
|
||||
WCHAR* strA;
|
||||
int i= MultiByteToWideChar(CP_UTF8, 0, src, -1, NULL, 0);
|
||||
if (i <= 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(nUTF8StrLen < nRetLen) //如果输出缓冲区长度不够则退出
|
||||
{
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
strA = (WCHAR*)malloc(i * 2);
|
||||
MultiByteToWideChar(CP_UTF8, 0, src, -1, strA, i);
|
||||
i = WideCharToMultiByte(CP_ACP, 0, strA, -1, NULL, 0, NULL, NULL);
|
||||
if (len >= i) {
|
||||
ret = WideCharToMultiByte(CP_ACP, 0, strA, -1, dst, i, NULL, NULL);
|
||||
dst[i] = 0;
|
||||
}
|
||||
if (ret <= 0) {
|
||||
free(strA);
|
||||
return -2;
|
||||
}
|
||||
free( strA );
|
||||
return 0;
|
||||
}
|
||||
|
||||
nRetLen = ::WideCharToMultiByte(CP_UTF8,0,lpUnicodeStr,-1,(char *)lpUTF8Str,nUTF8StrLen,NULL,NULL); //转换到UTF8编码
|
||||
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
|
||||
return nRetLen;
|
||||
int _gb_to_utf8(const char* src, char* dst, int len)
|
||||
{
|
||||
int ret = 0;
|
||||
WCHAR* strA;
|
||||
int i= MultiByteToWideChar(CP_ACP, 0, src, -1, NULL, 0);
|
||||
if (i <= 0) {
|
||||
return -1;
|
||||
}
|
||||
strA = (WCHAR*)malloc(i * 2);
|
||||
MultiByteToWideChar(CP_ACP, 0, src, -1, strA, i);
|
||||
i = WideCharToMultiByte(CP_UTF8, 0, strA, -1, NULL, 0, NULL, NULL);
|
||||
if (len >= i) {
|
||||
ret = WideCharToMultiByte(CP_UTF8, 0, strA, -1, dst, i, NULL, NULL);
|
||||
dst[i] = 0;
|
||||
}
|
||||
|
||||
// UTF8编码转换到GBK编码
|
||||
int _UTF8ToGBK(unsigned char * lpUTF8Str,unsigned char * lpGBKStr,int nGBKStrLen)
|
||||
{
|
||||
wchar_t * lpUnicodeStr = NULL;
|
||||
int nRetLen = 0;
|
||||
|
||||
if(!lpUTF8Str) //如果UTF8字符串为NULL则出错退出
|
||||
return 0;
|
||||
|
||||
nRetLen = ::MultiByteToWideChar(CP_UTF8,0,(char *)lpUTF8Str,-1,NULL,0); //获取转换到Unicode编码后所需要的字符空间长度
|
||||
lpUnicodeStr = new WCHAR[nRetLen + 1]; //为Unicode字符串空间
|
||||
nRetLen = ::MultiByteToWideChar(CP_UTF8,0,(char *)lpUTF8Str,-1,lpUnicodeStr,nRetLen); //转换到Unicode编码
|
||||
if(!nRetLen) //转换失败则出错退出
|
||||
return 0;
|
||||
|
||||
nRetLen = ::WideCharToMultiByte(CP_ACP,0,lpUnicodeStr,-1,NULL,0,NULL,NULL); //获取转换到GBK编码后所需要的字符空间长度
|
||||
|
||||
if(!lpGBKStr) //输出缓冲区为空则返回转换后需要的空间大小
|
||||
{
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
return nRetLen;
|
||||
if (ret <= 0) {
|
||||
free(strA);
|
||||
return -2;
|
||||
}
|
||||
|
||||
if(nGBKStrLen < nRetLen) //如果输出缓冲区长度不够则退出
|
||||
{
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
free(strA);
|
||||
return 0;
|
||||
}
|
||||
|
||||
nRetLen = ::WideCharToMultiByte(CP_ACP,0,lpUnicodeStr,-1,(char *)lpGBKStr,nRetLen,NULL,NULL); //转换到GBK编码
|
||||
|
||||
if(lpUnicodeStr)
|
||||
delete []lpUnicodeStr;
|
||||
|
||||
return nRetLen;
|
||||
}
|
||||
|
||||
string UTF8ToGBK(string UTF8String)
|
||||
{
|
||||
int sz=UTF8String.size()*2/3+256;
|
||||
auto utf8str=new unsigned char[sz];
|
||||
memset(utf8str,0,sz);
|
||||
memcpy(utf8str,UTF8String.c_str(),UTF8String.size());
|
||||
|
||||
auto gbkstr=new unsigned char[sz];
|
||||
auto gbkstr=new char[sz];
|
||||
memset(gbkstr,0,sz);
|
||||
|
||||
_UTF8ToGBK(utf8str,gbkstr,sz);
|
||||
if(_utf8_to_gb(UTF8String.c_str(),gbkstr,sz)!=0)
|
||||
{
|
||||
return "[MiniEngine] UT8ToGBK Convert Failed";
|
||||
}
|
||||
|
||||
string s((char*)gbkstr);
|
||||
|
||||
delete[] gbkstr;
|
||||
delete[] utf8str;
|
||||
return s;
|
||||
}
|
||||
|
||||
string GBKToUTF8(string GBKString)
|
||||
{
|
||||
int sz=GBKString.size()*3/2+32;
|
||||
auto gbkstr=new unsigned char[sz];
|
||||
memset(gbkstr,0,sz);
|
||||
memcpy(gbkstr,GBKString.c_str(),GBKString.size());
|
||||
|
||||
auto utf8str=new unsigned char[sz];
|
||||
auto utf8str=new char[sz];
|
||||
memset(utf8str,0,sz);
|
||||
|
||||
_GBKToUTF8(gbkstr,utf8str,sz);
|
||||
if(_gb_to_utf8(GBKString.c_str(),utf8str,sz)!=0)
|
||||
{
|
||||
return "[MiniEngine] GBKToUTF8 Convert Failed";
|
||||
}
|
||||
|
||||
string s((char*)utf8str);
|
||||
string s(utf8str);
|
||||
|
||||
delete[] gbkstr;
|
||||
delete[] utf8str;
|
||||
return s;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user