Remove exception specification

Exception Specification is deprecated in C++11.
This commit is contained in:
Kirigaya Kazuto 2017-07-15 00:12:48 +08:00
parent 8187d5c9a6
commit 1ae05bab71
12 changed files with 28 additions and 28 deletions

View File

@ -11,7 +11,7 @@ std::string ErrorViewer::getError() const
return str; return str;
} }
const char * ErrorViewer::what() const throw() const char * ErrorViewer::what() const noexcept
{ {
return str.c_str(); return str.c_str();
} }

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@ -7,7 +7,7 @@ class ErrorViewer : public std::exception
public: public:
void fetch(); void fetch();
std::string getError() const; std::string getError() const;
const char* what() const throw() override; const char* what() const noexcept override;
private: private:
std::string str; std::string str;
}; };

View File

@ -17,7 +17,7 @@ TTF_Font* Font::_get() const
return _font.get(); return _font.get();
} }
Font::Font(const std::string& FontFileName, size_t size) throw(ErrorViewer) Font::Font(const std::string& FontFileName, size_t size)
{ {
if (use(FontFileName, size) != 0) if (use(FontFileName, size) != 0)
{ {

View File

@ -13,7 +13,7 @@ class Font
{ {
public: public:
Font() = default; Font() = default;
Font(const std::string& FontFileName, size_t size) throw(ErrorViewer); Font(const std::string& FontFileName, size_t size);
int use(const std::string& FontFileName, size_t size); int use(const std::string& FontFileName, size_t size);
bool isReady() const; bool isReady() const;

View File

@ -439,7 +439,7 @@ int Renderer::supercopy(const Texture& t,
return SDL_RenderCopyEx(_get(),t._get(),pR1,pR2,angle,pPoint,flip); return SDL_RenderCopyEx(_get(),t._get(),pR1,pR2,angle,pPoint,flip);
} }
Texture Renderer::render(const Surface& surf) const throw(ErrorViewer) Texture Renderer::render(const Surface& surf) const
{ {
Texture t; Texture t;
SDL_Texture* temp = SDL_CreateTextureFromSurface(_get(), surf._get()); SDL_Texture* temp = SDL_CreateTextureFromSurface(_get(), surf._get());
@ -453,7 +453,7 @@ Texture Renderer::render(const Surface& surf) const throw(ErrorViewer)
return t; return t;
} }
Texture Renderer::loadTexture(const std::string& FileName) const throw(ErrorViewer) Texture Renderer::loadTexture(const std::string& FileName) const
{ {
Texture t; Texture t;
SDL_Texture* temp = IMG_LoadTexture(_get(), FileName.c_str()); SDL_Texture* temp = IMG_LoadTexture(_get(), FileName.c_str());
@ -467,7 +467,7 @@ Texture Renderer::loadTexture(const std::string& FileName) const throw(ErrorView
return t; return t;
} }
Texture Renderer::loadTextureRW(const RWOP& rwop) const throw (ErrorViewer) Texture Renderer::loadTextureRW(const RWOP& rwop) const
{ {
Texture t; Texture t;
SDL_Texture* temp=IMG_LoadTexture_RW(_get(),rwop._get(),0); SDL_Texture* temp=IMG_LoadTexture_RW(_get(),rwop._get(),0);
@ -481,7 +481,7 @@ Texture Renderer::loadTextureRW(const RWOP& rwop) const throw (ErrorViewer)
return t; return t;
} }
Texture Renderer::createTexture(int Width, int Height) const throw(ErrorViewer) Texture Renderer::createTexture(int Width, int Height) const
{ {
SDL_Texture* temp = SDL_CreateTexture(_get(), SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height); SDL_Texture* temp = SDL_CreateTexture(_get(), SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height);
if (temp == NULL) if (temp == NULL)

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@ -111,10 +111,10 @@ public:
double angle, double angle,
bool haspoint,const Point& center,FlipMode mode); bool haspoint,const Point& center,FlipMode mode);
Texture render(const Surface& surf) const throw (ErrorViewer); Texture render(const Surface& surf) const;
Texture loadTexture(const std::string& FileName) const throw(ErrorViewer); Texture loadTexture(const std::string& FileName) const;
Texture loadTextureRW(const RWOP& rwop) const throw(ErrorViewer); Texture loadTextureRW(const RWOP& rwop) const;
Texture createTexture(int Width, int Height) const throw(ErrorViewer); Texture createTexture(int Width, int Height) const;
bool isRenderTargetSupported() const; bool isRenderTargetSupported() const;
bool isReady() const; bool isReady() const;

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@ -157,14 +157,14 @@ SoundPlayer::SoundPlayer(int Channels)
Mix_AllocateChannels(Channels); Mix_AllocateChannels(Channels);
} }
Channel SoundPlayer::playSound(Sound sound, int loops) throw(ErrorViewer) Channel SoundPlayer::playSound(Sound sound, int loops)
{ {
Channel c; Channel c;
c.playSound(sound,loops); c.playSound(sound,loops);
return c; return c;
} }
Channel SoundPlayer::fadeIn(Sound sound, int loops, int ms) throw(ErrorViewer) Channel SoundPlayer::fadeIn(Sound sound, int loops, int ms)
{ {
Channel c; Channel c;
c.fadeIn(sound,loops,ms); c.fadeIn(sound,loops,ms);

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@ -64,7 +64,7 @@ public:
static std::string GetDecoderName(int index); static std::string GetDecoderName(int index);
SoundPlayer(int NumChannels = 16); SoundPlayer(int NumChannels = 16);
Channel playSound(Sound sound, int loops) throw (ErrorViewer); Channel playSound(Sound sound, int loops);
Channel fadeIn(Sound sound, int loops, int ms) throw (ErrorViewer); Channel fadeIn(Sound sound, int loops, int ms);
}; };
#include "end_code.h" #include "end_code.h"

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@ -25,7 +25,7 @@ void Surface::_set_no_delete(SDL_Surface* p)
_surf.reset(p,[](SDL_Surface*) {}); _surf.reset(p,[](SDL_Surface*) {});
} }
Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer) Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask)
{ {
if(createAs(width,height,depth,Rmask,Gmask,Bmask,Amask)!=0) if(createAs(width,height,depth,Rmask,Gmask,Bmask,Amask)!=0)
{ {
@ -35,13 +35,13 @@ Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,in
} }
} }
Surface::Surface(int width,int height,int depth,RGBA maskPack) throw (ErrorViewer) Surface::Surface(int width,int height,int depth,RGBA maskPack)
: Surface(width,height,depth,maskPack.r,maskPack.g,maskPack.b,maskPack.a) : Surface(width,height,depth,maskPack.r,maskPack.g,maskPack.b,maskPack.a)
{ {
} }
Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(ErrorViewer) Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat)
{ {
if(createAs(width,height,depth,surfaceFormat)!=0) if(createAs(width,height,depth,surfaceFormat)!=0)
{ {
@ -51,7 +51,7 @@ Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(Erro
} }
} }
Surface::Surface(const std::string& filename) throw(ErrorViewer) Surface::Surface(const std::string& filename)
{ {
if(loadAs(filename)!=0) if(loadAs(filename)!=0)
{ {
@ -61,7 +61,7 @@ Surface::Surface(const std::string& filename) throw(ErrorViewer)
} }
} }
Surface::Surface(const RWOP& rwop) throw (ErrorViewer) Surface::Surface(const RWOP& rwop)
{ {
if(loadAs(rwop)!=0) if(loadAs(rwop)!=0)
{ {

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@ -11,11 +11,11 @@ class Surface
{ {
public: public:
Surface()=default; Surface()=default;
Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer); Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
Surface(int width,int height,int depth,RGBA colorPack) throw(ErrorViewer); Surface(int width,int height,int depth,RGBA colorPack);
Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(ErrorViewer); Surface(int width,int height,int depth,Uint32 surfaceFormat);
Surface(const std::string& filename) throw(ErrorViewer); Surface(const std::string& filename);
Surface(const RWOP& rwop) throw(ErrorViewer); Surface(const RWOP& rwop);
~Surface() = default; ~Surface() = default;
/// static functions /// static functions

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@ -20,7 +20,7 @@ SDL_Window* Window::_get() const
} }
Window::Window(std::string Title, int Width, int Height, Window::Window(std::string Title, int Width, int Height,
std::initializer_list<WindowType> WindowFlags, int WindowPositionX, int WindowPositionY) throw(ErrorViewer) std::initializer_list<WindowType> WindowFlags, int WindowPositionX, int WindowPositionY)
{ {
/// Calculate Window Flags /// Calculate Window Flags
Uint32 windowFlag=0; Uint32 windowFlag=0;

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@ -13,7 +13,7 @@ public:
Window()=default; Window()=default;
Window(std::string Title, int Width, int Height, Window(std::string Title, int Width, int Height,
std::initializer_list<WindowType> WindowFlags = {WindowType::Shown}, std::initializer_list<WindowType> WindowFlags = {WindowType::Shown},
int WindowPositionX=SDL_WINDOWPOS_CENTERED, int WindowPositionY=SDL_WINDOWPOS_CENTERED) throw(ErrorViewer); int WindowPositionX=SDL_WINDOWPOS_CENTERED, int WindowPositionY=SDL_WINDOWPOS_CENTERED);
Rect getSize() const; Rect getSize() const;
void setSize(const Rect& sizeRect); void setSize(const Rect& sizeRect);