MiniEngine/SDLWrapper/Rect.h

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#pragma once
#include "include.h"
#include "begin_code.h"
class Rect
{
public:
int x, y, w, h;
Rect(int X, int Y, int W, int H);
explicit Rect(const SDL_Rect&);
Rect();
SDL_Rect toSDLRect() const;
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bool isEmpty() const;
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bool operator == (const Rect&) const;
bool hasIntersection(const Rect&) const;
Rect getIntersection(const Rect&) const;
Rect getUnion(const Rect&) const;
};
#include "end_code.h"