MiniEngine/src/SDLWrapper/RGBA.h

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#pragma once
#include "include.h"
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#include "ColorMode.h"
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#include "begin_code.h"
class RGBA
{
public:
int r, g, b, a;
RGBA(int R, int G, int B, int A);
RGBA(ColorMode mode, int A);
RGBA();
SDL_Color toSDLColor() const;
ColorMode toColorMode() const;
};
#include "end_code.h"