MiniEngine/MiniEngine_Event.cpp

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2017-04-04 09:49:18 +08:00
#include "MiniEngine_Event.h"
2017-04-05 08:34:01 +08:00
void EventBase::update(const EventBase& ev)
{
e=ev.e;
}
void MouseMotionEvent::update(const EventBase& ev)
{
EventBase::update(ev);
x=e.motion.x;
y=e.motion.y;
}
void MouseButtonEvent::update(const EventBase& ev)
{
EventBase::update(ev);
x=e.button.x;
y=e.button.y;
}
bool EventHandlerBase::event(const EventBase& ev)
{
switch(ev.e.type)
{
case SDL_MOUSEBUTTONDOWN:
{
MouseButtonEvent eb;
eb.update(ev);
return onMouseDown(eb);
}
break;
case SDL_MOUSEBUTTONUP:
{
MouseButtonEvent eb;
eb.update(ev);
return onMouseUp(eb);
}
break;
}
return false;
}
bool EventHandlerBase::onMouseDown()
{
return false;
}
bool EventHandlerBase::onMouseUp()
{
return false;
}