MiniEngine/SDLWrapper/Cursor.h

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#pragma once
#include "include.h"
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#include "__Noncopyable.h"
#include "_handler.h"
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#include "_SystemCursorType.h"
#include "Point.h"
#include "Surface.h"
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#include "__Plugin.h"
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namespace MiniEngine
{
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class Cursor : public NonCopyable
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{
public:
Cursor()=default;
Cursor(SystemCursorType);
Cursor(Surface surf,Point hotspot= {0,0});
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static Cursor&& GetActiveCursor();
static Cursor&& GetDefaultCursor();
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static void setShow(bool);
static bool isShow();
void activate();
void release();
private:
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res_ptr<SDL_Cursor> _cur;
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void _set(SDL_Cursor*);
void _set_no_delete(SDL_Cursor*);
SDL_Cursor* _get();
void _clear();
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friend class _internal::Plugin;
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};
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} /// End of namespace MiniEngine