MiniEngine/SDLWrapper/_SDLInitFlag.h

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#pragma once
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namespace MiniEngine
{
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enum class SDLInitFlag
{
Timer,
Audio,
Video, /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
Joystick, /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */
Haptic,
GameController, /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */
Events,
All
};
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} /// End of namespace MiniEngine