MiniEngine/src/SDLWrapper/Timer.cpp

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#include "Timer.h"
#include "begin_code.h"
/// Global Executor For class Timer
Uint32 _global_timer_executor(Uint32 interval,void* param)
{
auto p=reinterpret_cast<std::function<Uint32(Uint32 interval)>*>(param);
return (*p)(interval);
}
Timer::Timer()
{
_enabled=false;
_detached=false;
_delete_on_disable=false;
id=-1;
}
Timer::Timer(SDL_TimerCallback callback,Uint32 interval,void* param) : Timer()
{
_real_timer_call(callback,interval,param);
}
void Timer::_real_timer_call(SDL_TimerCallback callback,Uint32 interval,void* param)
{
_callback=callback;
_interval=interval;
_param=param;
}
int Timer::enable()
{
if(_enabled)
{
return -1;
}
else
{
id=SDL_AddTimer(_interval,_callback,_param);
if(id<0) return -2;
_enabled=true;
return 0;
}
}
int Timer::disable()
{
if(_enabled)
{
SDL_RemoveTimer(id);
_enabled=false;
id=-1;
_callback=nullptr;
if(_delete_on_disable)
{
_delete_delegator(reinterpret_cast<std::function<Uint32(Uint32 interval)>*>(_param));
_delete_on_disable=false;
}
_param=nullptr;
return 0;
}
else
{
return -1;
}
}
void Timer::detach()
{
_detached=true;
}
Timer::~Timer()
{
if(!_detached)
{
disable();
}
}
//static
void Timer::_delete_delegator(std::function<Uint32(Uint32)>* param)
{
delete param;
}
#include "end_code.h"