MiniEngine/SDLWrapper/SharedLibrary.h

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2017-06-18 20:37:45 +08:00
#pragma once
#include "include.h"
#include <string>
#include <memory>
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#include <functional>
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#include "begin_code.h"
class SharedLibrary
{
public:
SharedLibrary();
SharedLibrary(const std::string& Filename);
~SharedLibrary()=default;
int load(const std::string& Filename);
int unload();
template<typename ReturnType,typename... Arguments>
std::function<ReturnType(Arguments...)> get(const std::string& FunctionName)
{
return std::function<ReturnType(Arguments...)>(reinterpret_cast<ReturnType(*)(Arguments...)>(get(FunctionName)));
}
void* get(const std::string& FunctionName) const;
void release();
private:
void* _get() const;
void _set(void*);
void _clear();
std::shared_ptr<void> _obj;
};
#include "end_code.h"