MiniEngine/MiniEngine_Event.cpp

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#include "MiniEngine_Event.h"
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namespace MiniEngine
{
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int PollEvent(Event& refEvent)
{
return SDL_PollEvent(&refEvent);
}
int WaitEvent(Event& refEvent)
{
return SDL_WaitEvent(&refEvent);
}
int WaitEventTimeout(Event& refEvent,int ms)
{
return SDL_WaitEventTimeout(&refEvent,ms);
}
int PushEvent(const Event& refEvent)
{
return SDL_PushEvent(const_cast<Event*>(&refEvent));
}
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void PumpEvents()
{
SDL_PumpEvents();
}
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bool HasEvent(_SDLEventType_ EventType)
{
return ( SDL_HasEvent(EventType)==SDL_TRUE );
}
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bool HasEvent(_SDLEventType_ EventTypeMin,_SDLEventType_ EventTypeMax)
{
return ( SDL_HasEvents(EventTypeMin,EventTypeMax)==SDL_TRUE );
}
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_SDLEventType_ RegisterEvent(int howMuch)
{
return SDL_RegisterEvents(howMuch);
}
bool IsValidEventType(_SDLEventType_ EventType)
{
return (EventType > SDL_FIRSTEVENT) && (EventType < SDL_LASTEVENT);
}
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bool operator == (const LooperID& a,const LooperID& b)
{
return a._type_id==b._type_id && a._looper_cnt==b._looper_cnt ;
}
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bool operator != (const LooperID& a,const LooperID& b)
{
return !(a==b);
}
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Looper::Looper()
{
_update=_running=true;
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_loop_cnt=0;
updater=[](){};
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}
LooperID Looper::add(_SDLEventType_ event_type,const std::function<int(Looper&,Event&)>& event_callback)
{
_evmap[event_type].push_front(std::make_pair(_loop_cnt,event_callback));
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return _getNextID(event_type);
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}
LooperID Looper::add(_SDLEventType_ event_type,const std::function<int(Event&)>& event_callback)
{
_evmap[event_type].push_front(std::make_pair(_loop_cnt,[=](Looper& lp,Event& ev)->int{return event_callback(ev);}));
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return _getNextID(event_type);
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}
LooperID Looper::add(_SDLEventType_ event_type,const std::function<int(Looper&)>& event_callback)
{
_evmap[event_type].push_front(std::make_pair(_loop_cnt,[=](Looper& lp,Event& ev)->int{return event_callback(lp);}));
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return _getNextID(event_type);
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}
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LooperID Looper::add(_SDLEventType_ event_type,const std::function<int()>& event_callback)
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{
_evmap[event_type].push_front(std::make_pair(_loop_cnt,[=](Looper& lp,Event& ev)->int{return event_callback();}));
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return _getNextID(event_type);
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}
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LooperID Looper::add(_SDLEventType_ event_type,const std::function<void(Looper&,Event&)>& event_callback)
{
return add(event_type,std::function<int(Looper&,Event&)>([=](Looper& lp,Event& ev)->int{event_callback(lp,ev); return 0;}));
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}
LooperID Looper::add(_SDLEventType_ event_type,const std::function<void(Event&)>& event_callback)
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{
return add(event_type,std::function<int(Looper&,Event&)>([=](Looper& lp,Event& ev)->int{event_callback(ev); return 0;}));
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}
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LooperID Looper::add(_SDLEventType_ event_type,const std::function<void(Looper&)>& event_callback)
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{
return add(event_type,std::function<int(Looper&,Event&)>([=](Looper& lp,Event& ev)->int{event_callback(lp); return 0;}));
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}
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LooperID Looper::add(_SDLEventType_ event_type,const std::function<void()>& event_callback)
{
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return add(event_type,std::function<int(Looper&,Event&)>([=](Looper& lp,Event& ev)->int{event_callback(); return 0;}));
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}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<int(Looper&,Event&)>>& event_callback)
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{
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return add(event_callback.first,event_callback.second);
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}
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LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<int(Event&)>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<int(Looper&)>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<int()>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<void(Looper&,Event&)>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<void(Event&)>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<void(Looper&)>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
LooperID Looper::operator + (const std::pair<_SDLEventType_,std::function<void()>>& event_callback)
{
return add(event_callback.first,event_callback.second);
}
bool Looper::remove(const LooperID& looperid)
{
for(auto beginIter=_evmap[looperid._type_id].begin(),
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endIter=_evmap[looperid._type_id].end(),
iter=beginIter;
iter!=endIter;
++iter)
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{
if(iter->first==looperid._looper_cnt)
{
_evmap[looperid._type_id].erase(iter);
return true;
}
}
return false;
}
bool Looper::operator -(const LooperID& looperid)
{
return remove(looperid);
}
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void Looper::dispatch()
{
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for(auto callbackPack:_evmap[_e.type])
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{
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if(callbackPack.second(*this,_e)) break;
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}
}
void Looper::run()
{
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do
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{
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if(_update)
{
updater();
_update=false;
}
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while(!_update&&WaitEvent(_e))
{
dispatch();
}
}
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while(_running);
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}
Event Looper::GetLastEvent()
{
return _e;
}
void Looper::needupdate()
{
_update=true;
}
void Looper::stop()
{
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_running=false;
_update=true;
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}
void Looper::reset()
{
_running=true;
_update=true;
_evmap.clear();
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_loop_cnt=0;
updater=[](){};
}
LooperID Looper::_getNextID(const _SDLEventType_& event_type)
{
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LooperID id;
id._looper_cnt = _loop_cnt;
id._type_id = event_type;
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++_loop_cnt;
return id;
}
Poller::Poller()
{
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idler=[]() {};
}
void Poller::reset()
{
Looper::reset();
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idler=[]() {};
}
void Poller::run()
{
int pollret=1;
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do
{
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if(_update)
{
updater();
_update=false;
}
while(!_update&&(pollret=PollEvent(_e)))
{
dispatch();
}
/// If pollret is not 0 (new event requests update), or pollret is 0 (No New Event) but Idle function requests update, then call updater.
if(!pollret) idler();
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}
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while(_running);
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}
LooperWithTime::LooperWithTime(int Timeout_ms)
{
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_timeout_ms = Timeout_ms;
}
void LooperWithTime::setTimeout(int ms)
{
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_timeout_ms = ms;
}
int LooperWithTime::getTimeout() const
{
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return _timeout_ms;
}
void LooperWithTime::run()
{
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int timeret = 1;
do
{
if (_update)
{
updater();
_update = false;
}
while (!_update&&(timeret=WaitEventTimeout(_e, _timeout_ms)))
{
dispatch();
}
/// If timeret is not 0 (new event request update), or timeret is 0 (Time out) but Idle function requests update, then call updater.
if (!timeret) idler();
}
while (_running);
}
}/// End of namespace MiniEngine