mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
377 lines
7.3 KiB
C
377 lines
7.3 KiB
C
|
#pragma once
|
||
|
#include <SDL2/SDL.h>
|
||
|
#undef main
|
||
|
#include <SDL2/SDL_image.h>
|
||
|
#include <SDL2/SDL_ttf.h>
|
||
|
#include <SDL2/SDL_mixer.h>
|
||
|
|
||
|
#include <string>
|
||
|
#include <memory>
|
||
|
#include <map>
|
||
|
#include <mutex>
|
||
|
|
||
|
#define _DECL_DEPRECATED __declspec(deprecated)
|
||
|
#define _DECL_DEPRECATED_MSG(InfoString) __declspec(deprecated(InfoString))
|
||
|
|
||
|
namespace MiniEngine
|
||
|
{
|
||
|
|
||
|
class Rect
|
||
|
{
|
||
|
public:
|
||
|
int x, y, w, h;
|
||
|
Rect(int X, int Y, int W, int H);
|
||
|
Rect();
|
||
|
SDL_Rect toSDLRect();
|
||
|
};
|
||
|
|
||
|
class Point
|
||
|
{
|
||
|
public:
|
||
|
int x, y;
|
||
|
Point(int X, int Y);
|
||
|
Point();
|
||
|
SDL_Point toSDLPoint();
|
||
|
bool inRect(Rect rect);
|
||
|
};
|
||
|
|
||
|
class ColorMode
|
||
|
{
|
||
|
public:
|
||
|
int r, g, b;
|
||
|
ColorMode(int R, int G, int B);
|
||
|
ColorMode();
|
||
|
};
|
||
|
|
||
|
class RGBA
|
||
|
{
|
||
|
public:
|
||
|
int r, g, b, a;
|
||
|
RGBA(int R, int G, int B, int A);
|
||
|
RGBA(ColorMode mode, int A);
|
||
|
RGBA();
|
||
|
SDL_Color toSDLColor();
|
||
|
ColorMode toColorMode();
|
||
|
};
|
||
|
|
||
|
class NonCopyable
|
||
|
{
|
||
|
protected:
|
||
|
NonCopyable() = default;
|
||
|
~NonCopyable() = default;
|
||
|
NonCopyable(const NonCopyable&) = delete;
|
||
|
NonCopyable& operator = (const NonCopyable&) = delete;
|
||
|
};
|
||
|
|
||
|
class ErrorViewer : public std::exception
|
||
|
{
|
||
|
public:
|
||
|
void fetch();
|
||
|
std::string getError();
|
||
|
const char* what() const throw() override;
|
||
|
private:
|
||
|
std::string str;
|
||
|
};
|
||
|
|
||
|
enum class BlendMode
|
||
|
{
|
||
|
None = SDL_BLENDMODE_NONE,
|
||
|
Blend = SDL_BLENDMODE_BLEND,
|
||
|
Add = SDL_BLENDMODE_ADD,
|
||
|
Mod = SDL_BLENDMODE_MOD
|
||
|
};
|
||
|
|
||
|
class Surface
|
||
|
{
|
||
|
public:
|
||
|
~Surface() = default;
|
||
|
protected:
|
||
|
Surface() = default;
|
||
|
private:
|
||
|
std::shared_ptr<SDL_Surface> surf;
|
||
|
friend class Window;
|
||
|
friend class Renderer;
|
||
|
friend class Font;
|
||
|
};
|
||
|
|
||
|
class Texture
|
||
|
{
|
||
|
public:
|
||
|
~Texture() = default;
|
||
|
Rect getSize();
|
||
|
int getw();
|
||
|
int geth();
|
||
|
bool isReady();
|
||
|
int setBlendMode(BlendMode mode);
|
||
|
BlendMode getBlendMode();
|
||
|
/// Alpha: 0: Transparent 255: opaque
|
||
|
int setAlphaMode(int alpha);
|
||
|
int getAlphaMode();
|
||
|
|
||
|
ColorMode getColorMode();
|
||
|
int setColorMode(ColorMode mode);
|
||
|
RGBA getRGBA();
|
||
|
void setRGBA(RGBA pack);
|
||
|
protected:
|
||
|
Texture() = default;
|
||
|
/// updateInfo() must be called after Texture is changed.
|
||
|
void updateInfo();
|
||
|
private:
|
||
|
std::shared_ptr<SDL_Texture> text;
|
||
|
Rect rect;
|
||
|
friend class Renderer;
|
||
|
};
|
||
|
|
||
|
enum class RendererType
|
||
|
{
|
||
|
Software = SDL_RENDERER_SOFTWARE,
|
||
|
Accelerated = SDL_RENDERER_ACCELERATED,
|
||
|
PresentSync = SDL_RENDERER_PRESENTVSYNC,
|
||
|
TargetTexture = SDL_RENDERER_TARGETTEXTURE
|
||
|
};
|
||
|
|
||
|
class Renderer
|
||
|
{
|
||
|
public:
|
||
|
int setColor(RGBA pack);
|
||
|
RGBA getColor();
|
||
|
int setBlendMode(BlendMode mode);
|
||
|
BlendMode getBlendMode();
|
||
|
|
||
|
int setTarget(Texture& t);
|
||
|
int setTarget();
|
||
|
|
||
|
int fillRect(Rect rect);
|
||
|
int drawRect(Rect rect);
|
||
|
int clear();
|
||
|
void update();
|
||
|
int copy(Texture t, Rect src, Rect dst);
|
||
|
int copyTo(Texture t, Rect dst);
|
||
|
int copyTo(Texture t, Point lupoint);
|
||
|
int copyFill(Texture t, Rect src);
|
||
|
int copyFullFill(Texture t);
|
||
|
Surface loadSurface(std::string FileName) throw(ErrorViewer);
|
||
|
Texture render(Surface surf) throw (ErrorViewer);
|
||
|
Texture loadTexture(std::string FileName) throw(ErrorViewer);
|
||
|
Texture createTexture(int Width, int Height) throw(ErrorViewer);
|
||
|
|
||
|
protected:
|
||
|
/// This function is called by class Window ONLY.
|
||
|
Renderer() = default;
|
||
|
private:
|
||
|
std::shared_ptr<SDL_Renderer> rnd;
|
||
|
friend class Window;
|
||
|
};
|
||
|
|
||
|
class Window
|
||
|
{
|
||
|
public:
|
||
|
Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags = { RendererType::Accelerated,RendererType::TargetTexture }) throw(ErrorViewer);
|
||
|
Renderer getRenderer() const;
|
||
|
|
||
|
void setRenderer(std::initializer_list<RendererType> RendererFlags);
|
||
|
|
||
|
Rect getSize();
|
||
|
void setSize(Rect sizeRect);
|
||
|
void setSize(int w, int h);
|
||
|
|
||
|
Rect getPosition();
|
||
|
void setPosition(int x, int y);
|
||
|
/// FIXME: Use class Point or class Rect ?
|
||
|
void setPosition(Point point);
|
||
|
|
||
|
|
||
|
void setTitle(std::string Title);
|
||
|
std::string getTitle();
|
||
|
|
||
|
void setResizable(bool resizable);
|
||
|
|
||
|
void show();
|
||
|
void hide();
|
||
|
void raise();
|
||
|
void minimize();
|
||
|
void maximize();
|
||
|
void restore();
|
||
|
|
||
|
|
||
|
_DECL_DEPRECATED Surface getSurface();
|
||
|
private:
|
||
|
void _setRenderer_Real(Uint32 flags);
|
||
|
std::shared_ptr<SDL_Window> wnd;
|
||
|
Renderer winrnd;
|
||
|
};
|
||
|
|
||
|
class Font
|
||
|
{
|
||
|
public:
|
||
|
Font() = default;
|
||
|
Font(std::string FontFileName, int size) throw(ErrorViewer);
|
||
|
int use(std::string FontFileName, int size);
|
||
|
Texture renderText(Renderer rnd, std::string Text, RGBA fg);
|
||
|
Texture renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
|
||
|
Texture renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
|
||
|
Texture renderTextSolid(Renderer rnd, std::string Text, RGBA fg);
|
||
|
|
||
|
Texture renderUTF8(Renderer rnd, std::string Text, RGBA fg);
|
||
|
Texture renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
|
||
|
Texture renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
|
||
|
Texture renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg);
|
||
|
private:
|
||
|
std::shared_ptr<TTF_Font> font;
|
||
|
};
|
||
|
|
||
|
class SDLSystem
|
||
|
{
|
||
|
public:
|
||
|
static int SDLInit();
|
||
|
static void SDLQuit();
|
||
|
static int IMGInit();
|
||
|
static void IMGQuit();
|
||
|
static int TTFInit();
|
||
|
static void TTFQuit();
|
||
|
static int MixInit();
|
||
|
static void MixQuit();
|
||
|
|
||
|
static void Init();
|
||
|
static void Quit();
|
||
|
|
||
|
static void Delay(int ms);
|
||
|
};
|
||
|
|
||
|
|
||
|
class AudioPlayer
|
||
|
{
|
||
|
public:
|
||
|
AudioPlayer();
|
||
|
~AudioPlayer();
|
||
|
private:
|
||
|
class _Audio
|
||
|
{
|
||
|
public:
|
||
|
_Audio();
|
||
|
~_Audio();
|
||
|
};
|
||
|
|
||
|
static _Audio* _sysAudio;
|
||
|
static int _sysAudioCounter;
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
/// Forward Declaration
|
||
|
class Music
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
protected:
|
||
|
Music() = default;
|
||
|
private:
|
||
|
std::shared_ptr<Mix_Music> music;
|
||
|
friend class MusicPlayer;
|
||
|
};
|
||
|
|
||
|
class MusicPlayer : public AudioPlayer
|
||
|
{
|
||
|
public:
|
||
|
Music loadMusic(std::string Filename) throw (ErrorViewer);
|
||
|
|
||
|
int play(Music music, int loops);
|
||
|
void pause();
|
||
|
void resume();
|
||
|
void rewind();
|
||
|
int stop();
|
||
|
int fadeIn(int loops, int ms);
|
||
|
int fadeOut(int ms);
|
||
|
|
||
|
bool isPlaying();
|
||
|
bool isPaused();
|
||
|
int isFading();
|
||
|
|
||
|
private:
|
||
|
Music m;
|
||
|
};
|
||
|
|
||
|
|
||
|
class Sound
|
||
|
{
|
||
|
public:
|
||
|
protected:
|
||
|
Sound() = default;
|
||
|
private:
|
||
|
std::shared_ptr<Mix_Chunk> sound;
|
||
|
friend class SoundPlayer;
|
||
|
};
|
||
|
|
||
|
typedef int ChannelID;
|
||
|
|
||
|
class SoundPlayer : public AudioPlayer
|
||
|
{
|
||
|
public:
|
||
|
SoundPlayer(int Channels = 16);
|
||
|
Sound loadSound(std::string Filename) throw (ErrorViewer);
|
||
|
ChannelID playSound(Sound sound, int loops) throw (ErrorViewer);
|
||
|
ChannelID fadein(Sound sound, int loops, int ms) throw (ErrorViewer);
|
||
|
int fadeout(ChannelID id, int ms);
|
||
|
void pause(ChannelID id);
|
||
|
void resume(ChannelID id);
|
||
|
int stop(ChannelID id);
|
||
|
|
||
|
private:
|
||
|
|
||
|
};
|
||
|
|
||
|
class Event
|
||
|
{
|
||
|
public:
|
||
|
int gettype();
|
||
|
protected:
|
||
|
Event() = default;
|
||
|
SDL_Event e;
|
||
|
private:
|
||
|
friend class EventEngine;
|
||
|
};
|
||
|
|
||
|
class MouseButtonEvent : public Event
|
||
|
{
|
||
|
public:
|
||
|
int getx();
|
||
|
int gety();
|
||
|
int getbutton();
|
||
|
};
|
||
|
|
||
|
class EventEngine
|
||
|
{
|
||
|
public:
|
||
|
Event poll(bool mustNew = false);
|
||
|
Event wait();
|
||
|
Event waitfor(int ms);
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
namespace EventHandle
|
||
|
{
|
||
|
|
||
|
using DispatcherType = std::function<void(SDL_Event e, int& running, int& update)>;
|
||
|
int RegistDispatcher(DispatcherType func);
|
||
|
int UnregistDispatcher(int callbackid);
|
||
|
|
||
|
using UpdaterType = std::function<void(Renderer& rnd)>;
|
||
|
int RegistUpdater(UpdaterType func);
|
||
|
int UnregistUpdater(int callbackid);
|
||
|
|
||
|
void Dispatcher(SDL_Event e, int& running, int& update);
|
||
|
|
||
|
void Updater(Renderer& rnd);
|
||
|
|
||
|
void Loop(Renderer& rnd);
|
||
|
|
||
|
}/// End of namespace MiniEngine::EventHandle
|
||
|
|
||
|
}/// End of namespace MiniEngine
|
||
|
|
||
|
|
||
|
/// Your Program Should Start Here
|
||
|
int AppMain();
|
||
|
|