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Fix sock api bug
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parent
ece0028d53
commit
78a37687d1
62
gsock.cpp
62
gsock.cpp
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@ -22,9 +22,11 @@
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#ifdef _WIN32
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/// Using Win8.1
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#define _WIN32_WINNT 0x0603
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#ifdef _MSC_VER
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#pragma comment(lib,"ws2_32.lib")
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#endif
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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@ -225,70 +227,76 @@ int sock::recv(void* Buffer,int MaxToRecv)
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int sock::getsendtime(int& _out_Second, int& _out_uSecond)
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{
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#ifdef _WIN32
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int result;
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socklen_t _not_used_t = sizeof(result);
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int ret = getsockopt(_vp->sfd, SOL_SOCKET, SO_SNDTIMEO, (char*)&result, &_not_used_t);
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if (ret<0) return ret;
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_out_Second = result / 1000;
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_out_uSecond = result % 1000;
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#else
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struct timeval outtime;
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socklen_t _not_used_t;
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socklen_t _not_used_t = sizeof(outtime);
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int ret = getsockopt(_vp->sfd, SOL_SOCKET, SO_SNDTIMEO, (char*)&outtime, &_not_used_t);
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if (ret<0) return ret;
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef _WIN32
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_out_Second=outtime.tv_sec/1000;
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_out_uSecond=outtime.tv_usec;
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#else
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_out_Second = outtime.tv_sec;
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_out_uSecond = outtime.tv_usec;
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#endif
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return ret;
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}
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int sock::getrecvtime(int& _out_Second, int& _out_uSecond)
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{
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#ifdef _WIN32
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int result;
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socklen_t _not_used_t = sizeof(result);
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int ret = getsockopt(_vp->sfd, SOL_SOCKET, SO_RCVTIMEO, (char*)&result, &_not_used_t);
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if (ret<0) return ret;
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_out_Second=result/1000;
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_out_uSecond = result % 1000;
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#else
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struct timeval outtime;
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socklen_t _not_used_t;
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socklen_t _not_used_t = sizeof(outtime);
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int ret = getsockopt(_vp->sfd, SOL_SOCKET, SO_RCVTIMEO, (char*)&outtime, &_not_used_t);
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if (ret<0) return ret;
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef _WIN32
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_out_Second=outtime.tv_sec/1000;
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_out_uSecond=outtime.tv_usec;
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#else
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_out_Second=outtime.tv_sec;
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_out_uSecond=outtime.tv_usec;
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#endif
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return ret;
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}
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int sock::setsendtime(int Second)
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int sock::setsendtime(int Second, int Millisecond)
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{
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struct timeval outtime;
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef _WIN32
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outtime.tv_sec=Second*1000;
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outtime.tv_usec=0;
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int outtime = Second * 1000 + Millisecond % 1000;
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#else
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struct timeval outtime;
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outtime.tv_sec = Second;
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outtime.tv_usec=0;
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outtime.tv_usec = Millisecond;
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#endif
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return setsockopt(_vp->sfd,SOL_SOCKET,SO_SNDTIMEO,(const char*)&outtime,sizeof(outtime));
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}
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int sock::setrecvtime(int Second)
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int sock::setrecvtime(int Second, int Millisecond)
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{
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struct timeval outtime;
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef _WIN32
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outtime.tv_sec=Second*1000;
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outtime.tv_usec=0;
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int outtime = Second * 1000 + Millisecond % 1000;
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#else
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struct timeval outtime;
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outtime.tv_sec = Second;
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outtime.tv_usec=0;
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outtime.tv_usec = Millisecond;
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#endif
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return setsockopt(_vp->sfd,SOL_SOCKET,SO_RCVTIMEO,(const char*)&outtime,sizeof(outtime));
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}
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int sock::setkeepalive(bool op)
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{
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int option = op ? 1 : 0;
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return setsockopt(_vp->sfd, SOL_SOCKET, SO_KEEPALIVE, (const char*)&option, sizeof(option));
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}
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//forgive me, but writing code in hospital is really not a good experience.
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using _sock_getname_callback_t = decltype(getsockname);
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5
gsock.h
5
gsock.h
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@ -62,8 +62,9 @@ public:
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// GSOCK_API_ERROR
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int getsendtime(int& _out_Second,int& _out_uSecond);
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int getrecvtime(int& _out_Second,int& _out_uSecond);
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int setsendtime(int Second);
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int setrecvtime(int Second);
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int setsendtime(int Second,int Millisecond);
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int setrecvtime(int Second,int Millisecond);
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int setkeepalive(bool op);
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// Return:
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// 0: Success. No Error. IPv4
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@ -8,9 +8,11 @@
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#ifdef _WIN32
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/// Using Win8.1
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#define _WIN32_WINNT 0x0603
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#ifdef _MSC_VER
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#pragma comment(lib,"ws2_32.lib")
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#endif
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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