mirror of
https://github.com/Kiritow/GSock.git
synced 2024-03-22 13:10:51 +08:00
Update to 2.3.4
Add UDP support. Change to standard marco.
This commit is contained in:
parent
b8fc3e310a
commit
5a32be1e79
105
gsock.cpp
105
gsock.cpp
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@ -3,19 +3,19 @@
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* Licensed under MIT
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* Licensed under MIT
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*/
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*/
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/** Version: 2.2 Update: 20170815*/
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/** See VERSION for version information */
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#include "gsock.h"
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#include "gsock.h"
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#ifdef GSOCK_DEBUG
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#ifdef GSOCK_DEBUG
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#pragma message("GSock Debug mode compiled in")
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#pragma message("GSock Debug mode compiled in")
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#include <cstdio>
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#include <cstdio>
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#define myliblog(fmt,args...) printf("GSock: " fmt,##args)
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#define myliblog(fmt,...) printf("GSock: " fmt,__VA_ARGS__)
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#else
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#else
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#define myliblog(fmt,args...)
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#define myliblog(fmt,...)
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#endif
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#endif
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#ifdef __WIN32__
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#ifdef _WIN32
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/// Using Win8.1
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/// Using Win8.1
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#define _WIN32_WINNT 0x0603
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#define _WIN32_WINNT 0x0603
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@ -46,7 +46,7 @@ public:
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_init_winsock2_2_class()
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_init_winsock2_2_class()
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{
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{
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/// Windows Platform need WinSock2.DLL initialization.
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/// Windows Platform need WinSock2.DLL initialization.
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#ifdef __WIN32__
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#ifdef _WIN32
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WORD wd;
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WORD wd;
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WSAData wdt;
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WSAData wdt;
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wd=MAKEWORD(2,2);
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wd=MAKEWORD(2,2);
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@ -64,7 +64,7 @@ public:
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~_init_winsock2_2_class()
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~_init_winsock2_2_class()
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{
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{
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/// Windows Platform need WinSock2.DLL clean up.
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/// Windows Platform need WinSock2.DLL clean up.
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#ifdef __WIN32__
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#ifdef _WIN32
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WSACleanup();
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WSACleanup();
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myliblog("WSACleanup() called.");
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myliblog("WSACleanup() called.");
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#endif
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#endif
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@ -81,7 +81,7 @@ struct sock::_impl
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sock::sock() : _pp(new _impl)
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sock::sock() : _pp(new _impl)
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{
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{
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myliblog("sock::sock() %p\n",this);
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myliblog("sock::sock() %p", this);
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_pp->created=false;
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_pp->created=false;
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}
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}
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@ -188,7 +188,7 @@ int sock::getsendtime(int& _out_Second, int& _out_uSecond)
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int ret=getsockopt(sfd,SOL_SOCKET,SO_SNDTIMEO,(char*)&outtime,&_not_used_t);
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int ret=getsockopt(sfd,SOL_SOCKET,SO_SNDTIMEO,(char*)&outtime,&_not_used_t);
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if(ret<0) return ret;
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if(ret<0) return ret;
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/// We don't know why, but on Windows, 1 Second means 1000.
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef __WIN32__
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#ifdef _WIN32
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_out_Second=outtime.tv_sec/1000;
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_out_Second=outtime.tv_sec/1000;
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_out_uSecond=outtime.tv_usec;
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_out_uSecond=outtime.tv_usec;
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#else
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#else
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@ -209,7 +209,7 @@ int sock::getrecvtime(int& _out_Second, int& _out_uSecond)
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int ret=getsockopt(sfd,SOL_SOCKET,SO_RCVTIMEO,(char*)&outtime,&_not_used_t);
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int ret=getsockopt(sfd,SOL_SOCKET,SO_RCVTIMEO,(char*)&outtime,&_not_used_t);
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if(ret<0) return ret;
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if(ret<0) return ret;
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/// We don't know why, but on Windows, 1 Second means 1000.
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef __WIN32__
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#ifdef _WIN32
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_out_Second=outtime.tv_sec/1000;
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_out_Second=outtime.tv_sec/1000;
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_out_uSecond=outtime.tv_usec;
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_out_uSecond=outtime.tv_usec;
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#else
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#else
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@ -227,7 +227,7 @@ int sock::setsendtime(int Second)
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struct timeval outtime;
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struct timeval outtime;
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/// We don't know why, but on Windows, 1 Second means 1000.
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef __WIN32__
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#ifdef _WIN32
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outtime.tv_sec=Second*1000;
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outtime.tv_sec=Second*1000;
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outtime.tv_usec=0;
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outtime.tv_usec=0;
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#else
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#else
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@ -245,7 +245,7 @@ int sock::setrecvtime(int Second)
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struct timeval outtime;
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struct timeval outtime;
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/// We don't know why, but on Windows, 1 Second means 1000.
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/// We don't know why, but on Windows, 1 Second means 1000.
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#ifdef __WIN32__
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#ifdef _WIN32
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outtime.tv_sec=Second*1000;
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outtime.tv_sec=Second*1000;
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outtime.tv_usec=0;
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outtime.tv_usec=0;
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#else
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#else
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@ -364,6 +364,88 @@ int serversock::accept(sock& _out_s)
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}
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}
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}
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}
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struct udpsock::_impl
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{
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int sfd;
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int lastErr;
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};
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udpsock::udpsock() : _pp(new _impl)
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{
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_pp->sfd = socket(AF_INET, SOCK_DGRAM, 0);
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_pp->lastErr = 0;
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}
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udpsock::udpsock(udpsock&& x)
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{
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_pp = x._pp;
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x._pp = nullptr;
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}
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udpsock& udpsock::operator=(udpsock&& x)
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{
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if (_pp)
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{
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// Clean up itself.
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this->~udpsock();
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}
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_pp = x._pp;
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x._pp = nullptr;
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return *this;
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}
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udpsock::~udpsock()
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{
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closesocket(_pp->sfd);
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delete _pp;
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}
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int udpsock::bind(int Port)
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{
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sockaddr_in saddr;
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memset(&saddr, 0, sizeof(saddr));
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saddr.sin_family = AF_INET;
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saddr.sin_port = htons(Port);
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saddr.sin_addr.s_addr = INADDR_ANY;
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return ::bind(_pp->sfd, (const sockaddr*)&saddr, sizeof(saddr));
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}
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int udpsock::sendto(const std::string& IPStr, int Port, const void* buffer, int length)
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{
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sockaddr_in saddr;
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memset(&saddr, 0, sizeof(saddr));
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saddr.sin_family = AF_INET;
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saddr.sin_port = htons(Port);
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saddr.sin_addr.s_addr = inet_addr(IPStr.c_str());
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return ::sendto(_pp->sfd, (const char*)buffer, length, 0, (const sockaddr*)&saddr, sizeof(saddr));
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}
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int udpsock::recvfrom(std::string& fromIP, void* buffer, int bufferLength)
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{
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sockaddr_in saddr;
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int saddrlen = sizeof(saddr);
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int ret = ::recvfrom(_pp->sfd, (char*)buffer, bufferLength, 0, (sockaddr*)&saddr, &saddrlen);
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if (ret < 0)
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{
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#ifdef _WIN32
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_pp->lastErr = WSAGetLastError();
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#else
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_pp->lastErr = errno;
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#endif
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}
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fromIP = inet_ntoa(saddr.sin_addr);
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return ret;
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}
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int udpsock::getlasterror()
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{
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return _pp->lastErr;
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}
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int DNSResolve(const std::string& HostName, std::string& _out_IPStr)
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int DNSResolve(const std::string& HostName, std::string& _out_IPStr)
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{
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{
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/// Use getaddrinfo instead
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/// Use getaddrinfo instead
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return -2;
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return -2;
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}
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}
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/// Undefine marcos
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/// Undefine marcos
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#undef myliblog
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#undef myliblog
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24
gsock.h
24
gsock.h
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_impl* _pp;
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_impl* _pp;
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};
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};
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class udpsock
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{
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public:
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udpsock();
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udpsock(const udpsock&) = delete;
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udpsock& operator = (const udpsock&) = delete;
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udpsock(udpsock&&);
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udpsock& operator = (udpsock&&);
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~udpsock();
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/// Explict bind() call is only need when you have to receive data.
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int bind(int Port);
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int sendto(const std::string& IPStr, int Port, const void* buffer, int length);
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/// Must call bind() before calling recvfrom().
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int recvfrom(std::string& fromIP, void* buffer, int bufferLength);
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int getlasterror();
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private:
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struct _impl;
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_impl* _pp;
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};
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/// Net Tools
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/// Net Tools
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int DNSResolve(const std::string& HostName,std::string& _out_IPStr);
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int DNSResolve(const std::string& HostName,std::string& _out_IPStr);
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