Commit Graph

39 Commits

Author SHA1 Message Date
iperov
4b6bf003b8 Merger: fix rct color transfer 2021-11-13 13:33:01 +04:00
iperov
7326771c02 fixed rct color transfer function, incorrectly clip colors before 2021-10-23 09:53:40 +04:00
iperov
24ba84d4a5 MergeMasked: added full mask type as white square 2021-06-06 21:08:42 +04:00
iperov
d63294a548 fix 'raw-rgb' merge 2021-03-29 09:33:50 +04:00
iperov
31a8d05c53 fix merger glitches in linux 2021-01-26 12:59:33 +04:00
iperov
2339a9ab09 upd merger help screen 2020-12-30 19:11:09 +04:00
Colombo
3930073e32 Merger: added option “Number of workers?”
Specify the number of threads to process.
A low value may affect performance.
A high value may result in memory error.
The value may not be greater than CPU cores.
2020-07-17 15:46:01 +04:00
Colombo
c963703395 fix 2020-07-08 18:16:29 +04:00
Colombo
770da74a9b fix cv2.resize interpolation 2020-07-03 18:40:35 +04:00
Colombo
8c467bad90 fuck linux 2020-06-15 11:26:22 +04:00
Colombo
61f93063b2 fix 2020-06-04 16:44:29 +04:00
Colombo
addc96fe3e fix 2020-06-04 16:42:36 +04:00
Ilya Sergeev
4ed320a86b
fix nan in multiply (#769)
Co-authored-by: Ilya Sergeev
2020-06-04 16:39:46 +04:00
Colombo
dcf380345b fix 2020-05-02 14:04:32 +04:00
Colombo
3a9e851339 fix bug 2020-04-18 18:29:55 +04:00
Colombo
cd8919d95b Merger: optimizations 2020-04-14 10:25:54 +04:00
Colombo
2cc0e64572 Merger: added mask mode ‘learned-prd + learned-dst’ – produces largest area of both dst and predicted masks 2020-04-13 22:04:24 +04:00
Colombo
80d4eef1fe . 2020-04-11 23:38:35 +04:00
Colombo
23961879b4 Merger: color transfer ‘sot-m’ : reduced color flickering consuming x5 more time to process 2020-04-11 23:33:55 +04:00
Colombo
25324267d6 Merger: color transfer ‘sot-m’ : reduced color flickering 2020-04-11 21:33:47 +04:00
Colombo
2b7364005d Added new face type : head
Now you can replace the head.
Example: https://www.youtube.com/watch?v=xr5FHd0AdlQ
Requirements:
	Post processing skill in Adobe After Effects or Davinci Resolve.
Usage:
1)	Find suitable dst footage with the monotonous background behind head
2)	Use “extract head” script
3)	Gather rich src headset from only one scene (same color and haircut)
4)	Mask whole head for src and dst using XSeg editor
5)	Train XSeg
6)	Apply trained XSeg mask for src and dst headsets
7)	Train SAEHD using ‘head’ face_type as regular deepfake model with DF archi. You can use pretrained model for head. Minimum recommended resolution for head is 224.
8)	Extract multiple tracks, using Merger:
a.	Raw-rgb
b.	XSeg-prd mask
c.	XSeg-dst mask
9)	Using AAE or DavinciResolve, do:
a.	Hide source head using XSeg-prd mask: content-aware-fill, clone-stamp, background retraction, or other technique
b.	Overlay new head using XSeg-dst mask

Warning: Head faceset can be used for whole_face or less types of training only with XSeg masking.

XSegEditor: added button ‘view trained XSeg mask’, so you can see which frames should be masked to improve mask quality.
2020-04-04 09:28:06 +04:00
Colombo
6d3607a13d New script:
5.XSeg) data_dst/src mask for XSeg trainer - fetch.bat
Copies faces containing XSeg polygons to aligned_xseg\ dir.
Useful only if you want to collect labeled faces and reuse them in other fakes.

Now you can use trained XSeg mask in the SAEHD training process.
It’s mean default ‘full_face’ mask obtained from landmarks will be replaced with the mask obtained from the trained XSeg model.
use
5.XSeg.optional) trained mask for data_dst/data_src - apply.bat
5.XSeg.optional) trained mask for data_dst/data_src - remove.bat

Normally you don’t need it. You can use it, if you want to use ‘face_style’ and ‘bg_style’ with obstructions.

XSeg trainer : now you can choose type of face
XSeg trainer : now you can restart training in “override settings”
Merger: XSeg-* modes now can be used with all types of faces.

Therefore old MaskEditor, FANSEG models, and FAN-x modes have been removed,
because the new XSeg solution is better, simpler and more convenient, which costs only 1 hour of manual masking for regular deepfake.
2020-03-30 14:00:40 +04:00
Colombo
45582d129d added XSeg model.
with XSeg model you can train your own mask segmentator of dst(and src) faces
that will be used in merger for whole_face.

Instead of using a pretrained model (which does not exist),
you control which part of faces should be masked.

Workflow is not easy, but at the moment it is the best solution
for obtaining the best quality of whole_face's deepfakes using minimum effort
without rotoscoping in AfterEffects.

new scripts:
	XSeg) data_dst edit.bat
	XSeg) data_dst merge.bat
	XSeg) data_dst split.bat
	XSeg) data_src edit.bat
	XSeg) data_src merge.bat
	XSeg) data_src split.bat
	XSeg) train.bat

Usage:
	unpack dst faceset if packed

	run XSeg) data_dst split.bat
		this scripts extracts (previously saved) .json data from jpg faces to use in label tool.

	run XSeg) data_dst edit.bat
		new tool 'labelme' is used

		use polygon (CTRL-N) to mask the face
			name polygon "1" (one symbol) as include polygon
			name polygon "0" (one symbol) as exclude polygon

			'exclude polygons' will be applied after all 'include polygons'

		Hot keys:
		ctrl-N			create polygon
		ctrl-J			edit polygon
		A/D 			navigate between frames
		ctrl + mousewheel 	image zoom
		mousewheel		vertical scroll
		alt+mousewheel		horizontal scroll

		repeat for 10/50/100 faces,
			you don't need to mask every frame of dst,
			only frames where the face is different significantly,
			for example:
				closed eyes
				changed head direction
				changed light
			the more various faces you mask, the more quality you will get

			Start masking from the upper left area and follow the clockwise direction.
			Keep the same logic of masking for all frames, for example:
				the same approximated jaw line of the side faces, where the jaw is not visible
				the same hair line
			Mask the obstructions using polygon with name "0".

	run XSeg) data_dst merge.bat
		this script merges .json data of polygons into jpg faces,
		therefore faceset can be sorted or packed as usual.

	run XSeg) train.bat
		train the model

		Check the faces of 'XSeg dst faces' preview.

		if some faces have wrong or glitchy mask, then repeat steps:
			split
			run edit
			find these glitchy faces and mask them
			merge
			train further or restart training from scratch

Restart training of XSeg model is only possible by deleting all 'model\XSeg_*' files.

If you want to get the mask of the predicted face in merger,
you should repeat the same steps for src faceset.

New mask modes available in merger for whole_face:

XSeg-prd	  - XSeg mask of predicted face	 -> faces from src faceset should be labeled
XSeg-dst	  - XSeg mask of dst face        -> faces from dst faceset should be labeled
XSeg-prd*XSeg-dst - the smallest area of both

if workspace\model folder contains trained XSeg model, then merger will use it,
otherwise you will get transparent mask by using XSeg-* modes.

Some screenshots:
label tool: https://i.imgur.com/aY6QGw1.jpg
trainer   : https://i.imgur.com/NM1Kn3s.jpg
merger    : https://i.imgur.com/glUzFQ8.jpg

example of the fake using 13 segmented dst faces
          : https://i.imgur.com/wmvyizU.gifv
2020-03-15 15:12:44 +04:00
Colombo
61472cdaf7 global refactoring and fixes,
removed support of extracted(aligned) PNG faces. Use old builds to convert from PNG to JPG.

fanseg model file in facelib/ is renamed
2020-03-13 08:09:00 +04:00
Colombo
f1d115b63b added experimental face type 'whole_face'
Basic usage instruction: https://i.imgur.com/w7LkId2.jpg

	'whole_face' requires skill in Adobe After Effects.

	For using whole_face you have to extract whole_face's by using
	4) data_src extract whole_face
	and
	5) data_dst extract whole_face
	Images will be extracted in 512 resolution, so they can be used for regular full_face's and half_face's.

	'whole_face' covers whole area of face include forehead in training square,
	but training mask is still 'full_face'
	therefore it requires manual final masking and composing in Adobe After Effects.

added option 'masked_training'
	This option is available only for 'whole_face' type.
	Default is ON.
	Masked training clips training area to full_face mask,
	thus network will train the faces properly.
	When the face is trained enough, disable this option to train all area of the frame.
	Merge with 'raw-rgb' mode, then use Adobe After Effects to manually mask, tune color, and compose whole face include forehead.
2020-02-21 16:21:04 +04:00
Colombo
7a9cd6379f bug fixes 2020-02-19 15:27:22 +04:00
Colombo
144ecd521a MergeMasked fix interpolation 2020-02-19 09:29:27 +04:00
Colombo
5ce6f7ef45 Merger: fixed some color flickering in overlay+rct mode 2020-02-19 07:00:14 +04:00
Colombo
4f928074b9 removing smooth_rect option 2020-02-18 10:28:01 +04:00
Colombo
814da70577 Merger:
added smooth_rect option
	default is ON.
	Decreases jitter of predicting rect by using temporal interpolation.
	You can disable this option if you have problems with dynamic scenes.
2020-02-17 18:27:09 +04:00
Colombo
85792d232a Merger:
'show alpha mask' now on 'V' button

'super resolution mode' is replaced by
'super resolution power' (0..100) which can be modified via 'T' 'G' buttons
2020-02-02 10:13:23 +04:00
Colombo
9c07983c68 Merger:
default erode/blur values are 0.

new multiple faces detection log: https://i.imgur.com/0XObjsB.jpg
2020-02-01 18:50:43 +04:00
Colombo
b24b1e2950 Merger: fixes and better quality 2020-02-01 04:42:43 +04:00
Colombo
123c015fdc Merger:
increased speed

improved quality
2020-01-31 22:22:32 +04:00
Colombo
126c2bce5c _ 2020-01-31 09:41:54 +04:00
Colombo
7386a9d6fd optimized face sample generator, CPU load is significantly reduced
SAEHD:

added new option
GAN power 0.0 .. 10.0
	Train the network in Generative Adversarial manner.
	Forces the neural network to learn small details of the face.
	You can enable/disable this option at any time,
	but better to enable it when the network is trained enough.
	Typical value is 1.0
	GAN power with pretrain mode will not work.

Example of enabling GAN on 81k iters +5k iters
https://i.imgur.com/OdXHLhU.jpg
https://i.imgur.com/CYAJmJx.jpg

dfhd: default Decoder dimensions are now 48
the preview for 256 res is now correctly displayed

fixed model naming/renaming/removing

Improvements for those involved in post-processing in AfterEffects:

Codec is reverted back to x264 in order to properly use in AfterEffects and video players.

Merger now always outputs the mask to workspace\data_dst\merged_mask

removed raw modes except raw-rgb
raw-rgb mode now outputs selected face mask_mode (before square mask)

'export alpha mask' button is replaced by 'show alpha mask'.
You can view the alpha mask without recompute the frames.

8) 'merged *.bat' now also output 'result_mask.' video file.
8) 'merged lossless' now uses x264 lossless codec (before PNG codec)
result_mask video file is always lossless.

Thus you can use result_mask video file as mask layer in the AfterEffects.
2020-01-28 12:24:45 +04:00
Colombo
76ca79216e Upgraded to TF version 1.13.2
Removed the wait at first launch for most graphics cards.

Increased speed of training by 10-20%, but you have to retrain all models from scratch.

SAEHD:

added option 'use float16'
	Experimental option. Reduces the model size by half.
	Increases the speed of training.
	Decreases the accuracy of the model.
	The model may collapse or not train.
	Model may not learn the mask in large resolutions.

true_face_training option is replaced by
"True face power". 0.0000 .. 1.0
Experimental option. Discriminates the result face to be more like the src face. Higher value - stronger discrimination.
Comparison - https://i.imgur.com/czScS9q.png
2020-01-25 21:58:19 +04:00
Colombo
f1a3150ce9 1 2020-01-22 22:14:31 +04:00
Colombo
38b85108b3 DFL-2.0 initial branch commit 2020-01-21 18:43:39 +04:00