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#include
d instead of #included
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@ -17729,7 +17729,7 @@ Source file rule summary:
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* [SF.7: Don't write `using namespace` in a header file](#Rs-using-directive)
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* [SF.8: Use `#include` guards for all `.h` files](#Rs-guards)
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* [SF.9: Avoid cyclic dependencies among source files](#Rs-cycles)
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* [SF.10: Avoid dependencies on implicitly `#included` names](#Rs-implicit)
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* [SF.10: Avoid dependencies on implicitly `#include`d names](#Rs-implicit)
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* [SF.20: Use `namespace`s to express logical structure](#Rs-namespace)
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* [SF.21: Don't use an unnamed (anonymous) namespace in a header](#Rs-unnamed)
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@ -18065,7 +18065,7 @@ Eliminate cycles; don't just break them with `#include` guards.
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Flag all cycles.
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### <a name="Rs-implicit"></a>SF.10: Avoid dependencies on implicitly `#included` names
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### <a name="Rs-implicit"></a>SF.10: Avoid dependencies on implicitly `#include`d names
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##### Reason
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@ -18882,7 +18882,7 @@ Architectural rule summary:
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A library is a collection of declarations and definitions maintained, documented, and shipped together.
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A library could be a set of headers (a "header only library") or a set of headers plus a set of object files.
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A library can be statically or dynamically linked into a program, or it may be `#included`
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A library can be statically or dynamically linked into a program, or it may be `#include`d
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### <a name="Ra-dag"></a>A.4: There should be no cycles among libraries
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