Fixed the errors detected by Travis CI and @jwakely

This commit is contained in:
Shalom Craimer 2017-05-05 00:56:29 +03:00
parent 1c53b29a3a
commit cdf2e7e5ea

View File

@ -7296,53 +7296,37 @@ Casting to a reference expresses that you intend to end up with a valid object,
##### Reason
A failure to find the required class will cause `dynamic_cast` to return a null value, and de-referencing a null-valued pointer will lead to undefined behaviour.
Therefore the result of the `dynamic_cast` should always be treated as if it may contain a null value, and tested.
The `dynamic_cast` conversion allows to test whether a pointer is pointing at a polymorphic object that has a given class in its hierarchy. Since failure to find the class merely returns a null value, it can be tested during run-time. This allows writing code that can choose alternative paths depending on the results.
If such a failure is contrary to your design, it should be an error; See [C.147](#Rh-ptr-cast).
Contrast with [C.147](#Rh-ptr-cast), where failure is an error, and should not be used for conditional execution.
##### Example
The example below describes a `ShapeOwner` that takes ownership of constructed `Shape` objects. The objects are also sorted into views, according to their geometric attributes.
The example below describes a `Shape_owner` that takes ownership of constructed `Shape` objects. The objects are also sorted into views, according to their geometric attributes.
In this example, `Shape` does not inherit from `Geometric_attributes`. Only its subclasses do.
#include <vector>
#include <memory>
void add(Shape* const item)
{
// Ownership is always taken
owned_shapes.emplace_back(item);
struct GeometricAttribute { virtual ~GeometricAttribute() { } };
// Check the Geometric_attributes and add the shape to none/one/some/all of the views
class TrilaterallySymmetrical : public GeometricAttribute { };
class EvenSided : public GeometricAttribute { };
struct Shape { virtual ~Shape() { } };
class Triangle : public Shape, public TrilaterallySymmetrical { };
class Square : public Shape, public EvenSided { };
class Hexagon : public Shape, public EvenSided, public TrilaterallySymmetrical { };
class ShapeOwner {
std::vector<std::unique_ptr<Shape>> owned;
std::vector<EvenSided *> view_of_evens;
std::vector<TrilaterallySymmetrical *> view_of_trisyms;
void add(Shape * const item)
if (auto even = dynamic_cast<Even_sided*>(item))
{
// Ownership is always taken
owned.emplace_back(item);
// Check the GeometricAttributes and add the shape to none/one/some/all of the views
if (auto even = dynamic_cast<EvenSided * const>(item))
{
view_of_evens.emplace_back(even);
}
if (auto trisym = dynamic_cast<TrilaterallySymmetrical * const>(item))
{
view_of_trisyms.emplace_back(trisym);
}
view_of_evens.emplace_back(even);
}
};
if (auto trisym = dynamic_cast<Trilaterally_symmetrical*>(item))
{
view_of_trisyms.emplace_back(trisym);
}
}
##### Notes
A failure to find the required class will cause `dynamic_cast` to return a null value, and de-referencing a null-valued pointer will lead to undefined behavior.
Therefore the result of the `dynamic_cast` should always be treated as if it may contain a null value, and tested.
##### Enforcement