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Andrew Pardoe 2017-02-06 11:35:37 -08:00
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# <a name="main"></a>C++ Core Guidelines
December 12, 2016
February 1, 2017
Editors:
@ -6388,7 +6388,7 @@ A trivial getter or setter adds no semantic value; the data item could just as w
##### Example
class Point {
class Point { // Bad: verbose
int x;
int y;
public:
@ -6403,10 +6403,12 @@ A trivial getter or setter adds no semantic value; the data item could just as w
Consider making such a class a `struct` -- that is, a behaviorless bunch of variables, all public data and no member functions.
struct Point {
int x = 0;
int y = 0;
int x {0};
int y {0};
};
Note that we can put default initializers on member variables: [C.49: Prefer initialization to assignment in constructors](#Rc-initialize).
##### Note
A getter or a setter that converts from an internal type to an interface type is not trivial (it provides a form of information hiding).
@ -6560,11 +6562,49 @@ This a relatively rare use because implementation can often be organized into a
##### Reason
???
Without a using declaration, member functions in the derived class hide the entire inherited overload sets.
##### Example
##### Example, bad
???
#include <iostream>
class B {
public:
virtual int f(int i) { std::cout << "f(int): "; return i; }
virtual double f(double d) { std::cout << "f(double): "; return d; }
};
class D: public B {
public:
int f(int i) override { std::cout << "f(int): "; return i+1; }
};
int main()
{
D d;
std::cout << d.f(2) << '\n'; // prints "f(int): 3"
std::cout << d.f(2.3) << '\n'; // prints "f(int): 3"
}
##### Example, good
class D: public B {
public:
int f(int i) override { std::cout << "f(int): "; return i+1; }
using B::f; // exposes f(double)
};
##### Note
This issue affects both virtual and non-virtual member functions
For variadic bases, C++17 introduced a variadic form of the using-declaration,
template <class... Ts>
struct Overloader : Ts... {
using Ts::operator()...; // exposes operator() from every base
};
##### Enforcement
Diagnose name hiding
### <a name="Rh-final"></a>C.139: Use `final` sparingly
@ -9316,7 +9356,7 @@ Assuming that there is a logical connection between `i` and `j`, that connection
Obviously, what we really would like is a construct that initialized n variables from a `tuple`. For example:
auto {i, j} = make_related_widgets(cond); // Not C++14
auto [i,j] = make_related_widgets(cond); // C++17, not C++14
Today, we might approximate that using `tie()`:
@ -9613,7 +9653,7 @@ not. Unfortunately, it may be impossible to detect when a non-`const` was not
##### Reason
Readability.
Readability and safety.
##### Example, bad
@ -9624,6 +9664,26 @@ Readability.
for (i = 0; i < 200; ++i) { /* ... */ } // bad: i recycled
}
##### Note
As an optimization, you may want to reuse a buffer as a scratchpad, but even then prefer to limit the variables's scope as much as possible and be careful not to cause bugs from data left in a recycled buffer as this is a common source of security bugs.
{
std::string buffer; // to avoid reallocations on every loop iteration
for (auto& o : objects)
{
// First part of the work.
generateFirstString(buffer, o);
writeToFile(buffer);
// Second part of the work.
generateSecondString(buffer, o);
writeToFile(buffer);
// etc...
}
}
##### Enforcement
Flag recycled variables.
@ -13762,7 +13822,28 @@ This gives a more precise statement of design intent, better readability, more e
##### Note
[Do not cast away `const`](#Res-casts-const).
It is not inherently bad to pass a pointer or reference to non-const,
but that should be done only when the called function is supposed to modify the object.
A reader of code must assume that a funtion that takes a "plain" `T*` or `T&` will modify the object referred to.
If it doesn't now, it might do so later without forcing recompilation.
##### Note
There are code/libraries that are offer functions that declare a`T*` even though
those function do not modify that `T`.
This is a problem for people modernizing code.
You can
* update the library to be `const`-correct; preferred long-term solution
* "cast away `const`"; [best avoided](#Res-casts-const).
* provide a wrapper function; for example
void f(int* p); // old code: f() does not mpdify `*p`
void f(const int* p) { f(const_cast<int*>(p); } // wrapper
Note that this wrapper solution is a patch that should be used only when the declaration of `f()` cannot be be modified,
e.g. because it is in a library that you cannot modify.
##### Enforcement
@ -16068,8 +16149,8 @@ Source file rule summary:
* [SF.3: Use `.h` files for all declarations used in multiple source files](#Rs-declaration-header)
* [SF.4: Include `.h` files before other declarations in a file](#Rs-include-order)
* [SF.5: A `.cpp` file must include the `.h` file(s) that defines its interface](#Rs-consistency)
* [SF.6: Use `using`-directives for transition, for foundation libraries (such as `std`), or within a local scope](#Rs-using)
* [SF.7: Don't put a `using`-directive in a header file](#Rs-using-directive)
* [SF.6: Use `using namespace` directives for transition, for foundation libraries (such as `std`), or within a local scope](#Rs-using)
* [SF.7: Don't write `using namespace` in a header file](#Rs-using-directive)
* [SF.8: Use `#include` guards for all `.h` files](#Rs-guards)
* [SF.9: Avoid cyclic dependencies among source files](#Rs-cycles)
@ -16271,7 +16352,7 @@ The argument-type error for `bar` cannot be caught until link time because of th
???
### <a name="Rs-using"></a>SF.6: Use `using`-directives for transition, for foundation libraries (such as `std`), or within a local scope
### <a name="Rs-using"></a>SF.6: Use `using namespace` directives for transition, for foundation libraries (such as `std`), or within a local scope
##### Reason
@ -16285,7 +16366,7 @@ The argument-type error for `bar` cannot be caught until link time because of th
???
### <a name="Rs-using-directive"></a>SF.7: Don't put a `using`-directive in a header file
### <a name="Rs-using-directive"></a>SF.7: Don't write `using namespace` in a header file
##### Reason
@ -16293,11 +16374,22 @@ Doing so takes away an `#include`r's ability to effectively disambiguate and to
##### Example
???
// bad.h
#include <iostream>
using namespace std; // bad
// user.cpp
#include "bad.h"
bool copy( /*... some parameters ...*/); // some function that happens to be named copy
int main() {
copy( /*...*/ ); // now overloads local ::copy and std::copy, could be ambiguous
}
##### Enforcement
???
Flag `using namespace` at global scope in a header file.
### <a name="Rs-guards"></a>SF.8: Use `#include` guards for all `.h` files
@ -19121,10 +19213,11 @@ A relatively informal definition of terms used in the guidelines
This is our to-do list.
Eventually, the entries will become rules or parts of rules.
Alternatively, we will decide that no change is needed and delete the entry.
* No long-distance friendship
* Should physical design (what's in a file) and large-scale design (libraries, groups of libraries) be addressed?
* Namespaces
* Don't place using directives in headers
* Avoid using directives in the global scope (except for std, and other "fundamental" namespaces (e.g. experimental))
* How granular should namespaces be? All classes/functions designed to work together and released together (as defined in Sutter/Alexandrescu) or something narrower or wider?
* Should there be inline namespaces (à la `std::literals::*_literals`)?
* Avoid implicit conversions