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C.129 Small fixes (#1406)
* C.129 Fix typos and conjugation I noticed some grammatical errors in this section and fixed them to match my interpretation of the author's intention. * One more fix Pluralization
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@ -7086,10 +7086,10 @@ The importance of keeping the two kinds of inheritance increases
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Problems:
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* As the hierarchy grows and more data is added to `Shape`, the constructors gets harder to write and maintain.
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* Why calculate the center for the `Triangle`? we may never us it.
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* As the hierarchy grows and more data is added to `Shape`, the constructors get harder to write and maintain.
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* Why calculate the center for the `Triangle`? we may never use it.
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* Add a data member to `Shape` (e.g., drawing style or canvas)
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and all derived classes and all users needs to be reviewed, possibly changes, and probably recompiled.
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and all classes derived from `Shape` and all code using `Shape` will need to be reviewed, possibly changed, and probably recompiled.
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The implementation of `Shape::move()` is an example of implementation inheritance:
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we have defined `move()` once and for all for all derived classes.
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@ -7113,7 +7113,7 @@ This Shape hierarchy can be rewritten using interface inheritance:
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// ...
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};
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Note that a pure interface rarely have constructors: there is nothing to construct.
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Note that a pure interface rarely has constructors: there is nothing to construct.
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class Circle : public Shape {
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public:
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@ -7134,7 +7134,7 @@ For example, `center` has to be implemented by every class derived from `Shape`.
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##### Example, dual hierarchy
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How can we gain the benefit of the stable hierarchies from implementation hierarchies and the benefit of implementation reuse from implementation inheritance.
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How can we gain the benefit of stable hierarchies from implementation hierarchies and the benefit of implementation reuse from implementation inheritance?
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One popular technique is dual hierarchies.
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There are many ways of implementing the idea of dual hierarchies; here, we use a multiple-inheritance variant.
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