BuildFeed/BuildFeed.Local/BuildFeed.Local.csproj
2016-07-20 20:24:38 +01:00

90 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3485B33A-6C3A-4535-9D85-4696914AD504}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BuildFeed.Local</RootNamespace>
<AssemblyName>BuildFeed.Local</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="InvariantTerms.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VariantTerms.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>VariantTerms.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="VariantTerms.ar.resx" />
<EmbeddedResource Include="VariantTerms.cs.resx" />
<EmbeddedResource Include="VariantTerms.de.resx" />
<EmbeddedResource Include="VariantTerms.el.resx" />
<EmbeddedResource Include="VariantTerms.en.resx" />
<EmbeddedResource Include="VariantTerms.es.resx" />
<EmbeddedResource Include="VariantTerms.fa.resx" />
<EmbeddedResource Include="VariantTerms.fi.resx" />
<EmbeddedResource Include="VariantTerms.fr.resx" />
<EmbeddedResource Include="VariantTerms.hu.resx" />
<EmbeddedResource Include="VariantTerms.it.resx" />
<EmbeddedResource Include="VariantTerms.ko.resx" />
<EmbeddedResource Include="VariantTerms.nl.resx" />
<EmbeddedResource Include="VariantTerms.no.resx" />
<EmbeddedResource Include="VariantTerms.pl.resx" />
<EmbeddedResource Include="VariantTerms.pt-br.resx" />
<EmbeddedResource Include="VariantTerms.pt.resx" />
<EmbeddedResource Include="VariantTerms.qps-ploc.resx" />
<EmbeddedResource Include="VariantTerms.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>VariantTerms.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="VariantTerms.ru.resx" />
<EmbeddedResource Include="VariantTerms.sl.resx" />
<EmbeddedResource Include="VariantTerms.tr.resx" />
<EmbeddedResource Include="VariantTerms.uk.resx" />
<EmbeddedResource Include="VariantTerms.vi.resx" />
<EmbeddedResource Include="VariantTerms.zh-hant.resx" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>