OJ-Problems-Source/HDOJ/3875_autoAC.cpp

170 lines
3.1 KiB
C++

#include<iostream>
#include<cstring>
#include<cstdlib>
#include<cstdio>
using namespace std;
typedef unsigned __int64 u64;
const int MAX=100;
u64 f0[100],f1[100],ff,n,tmp,ret,ret1,p,pp;
u64 myrandom()
{
u64 a;
a=rand();
a*=rand();
a*=rand();
a*=rand();
return a;
}
u64 mulmod(u64 a,u64 b,u64 c)
{
u64 ret=0;
while(b)
{
if(b&1)
{
ret+=a;
if(ret>c)
ret-=c;
}
a<<=1;
if(a>c)
a-=c;
b>>=1;
}
return ret;
}
u64 powmod(u64 a,u64 b,u64 c)
{
u64 ret=1;
while(b)
{
if(b&1)
ret=mulmod(ret,a,c);
a=mulmod(a,a,c);
b>>=1;
}
return ret;
}
int miller(u64 base,u64 n)
{
u64 m=n-1,k=0;
while(m%2==0)
{
m>>=1;
k++;
}
if(powmod(base,m,n)==1)
return 1;
for(int i=0;i<k;i++)
{
if(powmod(base,m<<i,n)==n-1)
return 1;
}
return 0;
}
int Miller_Rabin(u64 n)
{
for(int i=2;i<100;++i)
if(n%i==0)
if(n==i)
return 1;
else return 0;
for( int i=0;i<MAX;++i)
{
u64 base=myrandom()%(n-1)+1;
if(!miller(base,n))
return 0;
}
return 1;
}
u64 gcd(u64 a, u64 b)
{
if(b==0) return a;
return gcd(b,a%b);
}
u64 f(u64 a,u64 b)
{
return (mulmod(a,a,b)+1)%b;
}
u64 Pollard_Rho(u64 n)
{
if(n<=2) return 0;
for(u64 i=2;i<100;++i)
if(n%i==0)
return i;
u64 p,x,xx;
for( int i=1;i<MAX;i ++)
{
x=myrandom()%n;
xx=f(x,n);
p=gcd((xx+n-x)%n,n);
while(p==1)
{
x=f(x,n);
xx=f(f(xx,n),n);
p=gcd((xx+n-x)%n,n)%n;
}
if(p) return p;
}
return 0;
}
u64 Prime(u64 a)
{
if(Miller_Rabin(a)) return 0;
u64 t=Pollard_Rho(a);
u64 p=Prime(t);
if(p) return p;
return t;
}
int main()
{
int tt;
scanf("%d",&tt);
while(tt--)
{
scanf("%I64d %I64d",&n,&p);
pp=p*2;
u64 old=n%pp;
ret=1,ret1=1,ff=0;
while(n>1)
{
if(Miller_Rabin(n))
break;
tmp=Prime(n);
f0[ff]=tmp;
f1[ff]=1;
n/=tmp;
while(n%tmp==0)
{
n/=tmp;
f1[ff]++;
}
ff++;
}
if(n>0)
{
f0[ff]=n;
f1[ff++]=1;
}
for(int i=0;i<ff;++i)
{
u64 tmp=1;
for(int j=0;j<f1[i];++j)
tmp=tmp*f0[i];
ret1=ret1*(f1[i]*(tmp-tmp/f0[i])+tmp);
ret1=ret1%p;
tmp=1;
for(int j=0;j<2*f1[i]+1;++j)
tmp=tmp*f0[i];
ret=ret*((tmp+1)/(1+f0[i]));
ret=ret%pp;
}
ret=((old*(ret+1))%pp)/2;
if(ret==ret1)
printf("yes\n");
else
printf("no\n");
}
return 0;
}