OJ-Problems-Source/HDOJ/2948_autoAC.cpp

181 lines
4.7 KiB
C++

#include <map>
#include <set>
#include <stack>
#include <queue>
#include <cmath>
#include <ctime>
#include <vector>
#include <cstdio>
#include <cctype>
#include <cstring>
#include <cstdlib>
#include <iostream>
#include <algorithm>
using namespace std;
#define eps 1e-12
#define MAXN 55
#define INF 1e30
#define mem0(a) memset(a,0, sizeof(a))
#define mem1(a) memset(a,-1,sizeof(a))
double MAX(double a, double b) {return a > b ? a : b;}
double MIn(double a, double b) {return a < b ? a : b;}
typedef long long LL;
struct Point{
double x,y;
Point(double x=0, double y=0):x(x),y(y){}
};
struct Polygon
{
Point p[MAXN];
int Size;
};
struct Circle
{
Point o;
double r;
Circle(){}
Circle(Point _o, double _r):o(_o),r(_r){}
};
Point operator + (Point A, Point B) {return Point(A.x+B.x, A.y+B.y);}
Point operator - (Point A, Point B) {return Point(A.x-B.x, A.y-B.y);}
Point operator * (Point A, double p) {return Point(A.x*p, A.y*p);}
Point operator / (Point A, double p) {return Point(A.x/p, A.y/p);}
int dcmp(double x) {
if(fabs(x) < eps) return 0;
else return x < 0 ? -1 : 1;
}
bool operator == (const Point &A, const Point &B) {
return dcmp(A.x-B.x) == 0 && dcmp(A.y-B.y) == 0;
}
double Dot(Point A, Point B) { return A.x*B.x + B.y*B.y;}
double Length(Point A) { return sqrt(Dot(A,A));}
double Angle(Point A, Point B) {return acos(Dot(A,B) / Length(A) / Length(B));}
double cross(Point A, Point B) {return A.x*B.y - A.y*B.x;}
bool crossed(Point a, Point b, Point c, Point d)
{
if(cross(a-c, d-c)*cross(b-c, d-c)<=0 && cross(c-a, b-a)*cross(d-a, b-a)<=0)
{
return true;
}
return false;
}
bool isPointOnSegent(Point p, Point s, Point e)
{
double d = (p.x-s.x) * (e.x-p.x);
double a = (p.y-s.y) / (p.x-s.x);
double b = (e.y-p.y) / (e.x-p.x);
if(dcmp(d)==1 && dcmp(a-b)==0)return true;
return false;
}
int isPointInPolygon(Point p, Polygon poly)
{
int w = 0;
int n = poly.Size;
for(int i=0;i<n;i++)
{
if(isPointOnSegent(p, poly.p[i], poly.p[(i+1)%n])) return 1;
int k = dcmp(cross(poly.p[(i+1)%n]-poly.p[i], p-poly.p[i]));
int d1 = dcmp(poly.p[i].y - p.y);
int d2 = dcmp(poly.p[(i+1)%n].y - p.y);
if(k > 0 && d1 <= 0 && d2 > 0) w++;
if(k < 0 && d2 <= 0 && d1 > 0) w--;
}
if(w != 0) return 1;
return 0;
}
struct R
{
Point a, b;
R(){}
R(Point _a, Point _b)
{
a = _a;
b = _b;
}
}r[1001];
struct T
{
Point a, b, c;
T(){}
T(Point _a, Point _b, Point _c) {
a = _a; b = _b; c = _c;
}
}t[1001];
Circle c[1001];
int S, N;
int cntC = 0, cntT = 0, cntR = 0;
int calc(double x, double y)
{
Point p = Point(x, y);
int ans = 0;
for(int i=0;i<cntC;i++)
{
if(Length(p-c[i].o) <= c[i].r) ans ++;
}
for(int i=0;i<cntT;i++)
{
if( cross(t[i].c-t[i].a, p-t[i].a)*cross(t[i].b-t[i].a, p-t[i].a)<=0
&& cross(t[i].a-t[i].b, p-t[i].b)*cross(t[i].c-t[i].b, p-t[i].b)<=0 ) ans ++;
}
for(int i=0;i<cntR;i++)
{
if(x>=r[i].a.x&&x<=r[i].b.x && y>=r[i].a.y&&y<=r[i].b.y) ans ++;
}
return ans;
}
int main()
{
char ch;double x, y, rr;
while(~scanf("%d%*c", &S))
{
cntT = cntC = cntR = 0;
for(int i=0;i<S;i++)
{
scanf("%c", &ch);
if(ch == 'C')
{
scanf("%lf %lf %lf%*c", &x, &y, &rr);
c[cntC++] = Circle(Point(x, y), rr);
continue;
}
else if(ch == 'T')
{
Point aa[3];
for(int j=0;j<3;j++)
{
scanf("%lf%*c%lf%*c", &x, &y);
aa[j] = Point(x, y);
}
t[cntT++] = T(aa[0],aa[1],aa[2]);
}
else
{
Point aa[2];
for(int j=0;j<2;j++)
{
scanf("%lf%*c%lf%*c", &x, &y);
aa[j] = Point(x, y);
}
r[cntR++] = R(aa[0], aa[1]);
}
}
scanf("%d", &N);
for(int i=0;i<N;i++)
{
int cntA = 0, cntB = 0;
for(int j=0;j<3;j++)
{
scanf("%lf %lf", &x, &y);
cntA += calc(x, y);
}
for(int j=0;j<3;j++)
{
scanf("%lf %lf", &x, &y);
cntB += calc(x, y);
}
printf("%s\n", cntA > cntB ? "Bob" : (cntA == cntB ? "Tied" : "Hannah"));
}
}
return 0;
}