#include #include #include using namespace std; const int size = 11; struct node { int mx, my; int px, py; int cx, cy; int step; }; int n, m; int sx, sy; bool has[size][size][size][size][size][size]; node start, ne, pre; const int GoM[8][2] = {{1, 2}, {1, -2}, {-1, 2}, {-1, -2}, {2, 1}, {2, -1}, {-2, 1}, {-2, -1}}; const int GoM1[8][2] = {{0, 1}, {0, -1}, {0, 1}, {0, -1}, {1, 0}, {1, 0}, {-1, 0}, {-1, 0}}; const int GoC[4][2] = {{0, 1}, {0, -1}, {1, 0}, {-1, 0}}; char mapp[size][size]; int ans; bool check(int x, int y) { return (x >= 0 && x < n && y >= 0 && y < m); } void bfs() { memset(has, false, sizeof(has)); start.step = 0; queue Que; Que.push(start); has[start.mx][start.my][start.px][start.py][start.cx][start.cy] = true; while (!Que.empty()){ node pre = Que.front(); Que.pop(); for (int i = 0; i < 8; i ++){ int xx = pre.mx + GoM[i][0]; int yy = pre.my + GoM[i][1]; int judx = pre.mx + GoM1[i][0]; int judy = pre.my + GoM1[i][1]; if (!check(xx, yy) )continue; if ((judx == pre.px && judy == pre.py) || (judx == pre.cx && judy == pre.cy)||mapp[judx][judy] == 'D' || mapp[judx][judy] == 'S')continue; if ((xx == pre.px && yy == pre.py) || (xx == pre.cx && yy == pre.cy) || mapp[xx][yy] == 'D')continue; if (!has[xx][yy][pre.px][pre.py][pre.cx][pre.cy]){ if (mapp[xx][yy] == 'S'){ ans = pre.step+1; return ; } has[xx][yy][pre.px][pre.py][pre.cx][pre.cy] = true; ne = pre; ne.mx = xx, ne.my = yy; ne.step ++; Que.push(ne); } } for (int i = 0; i < 4; i ++){ for (int k = 1; k <= 10; k ++){ int xx = pre.cx + k*GoC[i][0]; int yy = pre.cy + k*GoC[i][1]; if (!check(xx, yy) || (pre.mx == xx && pre.my == yy) || (pre.px == xx && pre.py == yy) || mapp[xx][yy] == 'D')break; if (!has[pre.mx][pre.my][pre.px][pre.py][xx][yy]){ if (mapp[xx][yy] == 'S'){ ans = pre.step+1; return ; } has[pre.mx][pre.my][pre.px][pre.py][xx][yy] = true; ne = pre; ne.cx = xx, ne.cy = yy; ne.step ++; Que.push(ne); } } } for (int i = 0; i < 4; i ++){//p int flag = 0; for (int k = 1; k <= 10; k ++){ int xx = pre.px + k*GoC[i][0]; int yy = pre.py + k*GoC[i][1]; if (!check(xx, yy))break; if ((pre.mx == xx && pre.my == yy) || (pre.cx == xx && pre.cy == yy) || mapp[xx][yy] == 'D' || mapp[xx][yy] == 'S')flag ++; if (flag == 1 && mapp[xx][yy] == 'S')break; if (flag == 1 )continue; if (flag > 2 )break; if (flag == 2 && mapp[xx][yy] != 'S')break; if (!has[pre.mx][pre.my][xx][yy][pre.cx][pre.cy]){ if (mapp[xx][yy] == 'S'){ ans = pre.step+1; return ; } has[pre.mx][pre.my][xx][yy][pre.cx][pre.cy] = true; ne = pre; ne.px = xx, ne.py = yy; ne.step ++; Que.push(ne); } } } } } int main() { int nc = 0; while (scanf("%d%d", &n, &m) != EOF){ for (int i = 0; i < n; i ++){ scanf("%s", mapp[i]); for (int j = 0; j < m; j ++){ if (mapp[i][j] == 'M'){ start.mx = i, start.my = j; mapp[i][j] = '.'; } if (mapp[i][j] == 'C'){ start.cx = i, start.cy = j; mapp[i][j] = '.'; } if (mapp[i][j] == 'P'){ start.px = i, start.py = j; mapp[i][j] = '.'; } } } ans = -1; printf("Scenario #%d\n", ++nc); bfs(); if (ans == -1)printf("OH!That's impossible!\n\n"); else printf("%d\n\n", ans); } return 0 ; }