#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define REP(i, n) for (int i=0;i=int(a);--i) #define REP_1(i, n) for (int i=1;i<=int(n);++i) #define FOR_1(i, a, b) for (int i=int(a);i<=int(b);++i) #define DWN_1(i, b, a) for (int i=int(b);i>=int(a);--i) #define REP_C(i, n) for (int n____=int(n),i=0;i=a____;--i) #define REP_N(i, n) for (i=0;i=int(a);--i) #define REP_1_C(i, n) for (int n____=int(n),i=1;i<=n____;++i) #define FOR_1_C(i, a, b) for (int b____=int(b),i=a;i<=b____;++i) #define DWN_1_C(i, b, a) for (int a____=int(a),i=b;i>=a____;--i) #define REP_1_N(i, n) for (i=1;i<=int(n);++i) #define FOR_1_N(i, a, b) for (i=int(a);i<=int(b);++i) #define DWN_1_N(i, b, a) for (i=int(b);i>=int(a);--i) #define REP_C_N(i, n) for (n____=int(n),i=0;i=a____;--i) #define REP_1_C_N(i, n) for (n____=int(n),i=1;i<=n____;++i) #define FOR_1_C_N(i, a, b) for (b____=int(b),i=a;i<=b____;++i) #define DWN_1_C_N(i, b, a) for (a____=int(a),i=b;i>=a____;--i) //#define ECH(it, A) for (typeof(A.begin()) it=A.begin(); it != A.end(); ++it) #define ECH(it, A) for (__typeof(A.begin()) it=A.begin(); it != A.end(); ++it) #define DO(n) for ( int ____n ## __line__ = n; ____n ## __line__ -- ; ) #define _TO(i, a, b) int s_=a VI; typedef vector VC; typedef vector VS; typedef vector VL; typedef vector VD; typedef set SI; typedef set SS; typedef set SL; typedef set SD; typedef map MII; typedef map MSI; typedef map MLI; typedef map MDI; typedef map MIB; typedef map MSB; typedef map MLB; typedef map MDB; typedef pair PII; typedef pair PIB; typedef vector VII; typedef vector VVI; typedef vector VVII; typedef set SII; typedef map MPIII; typedef map MPIIB; template inline int RD(T &); template inline void OT(const T &); inline LL RD(){LL x; return RD(x);} inline char RC(char &c){scanf(" %c", &c); return c;} inline char RC(){char c; return RC(c);} inline DB RF(DB &x){scanf("%lf", &x); return x;} inline DB RF(){DB x; return RF(x);} inline char* RS(char *s){scanf("%s", s); return s;} template inline void RD(T0 &x0, T1 &x1){RD(x0), RD(x1);} template inline void RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2);} template inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3);} template inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4);} template inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5);} template inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6);} template inline void OT(T0 &x0, T1 &x1){OT(x0), OT(x1);} template inline void OT(T0 &x0, T1 &x1, T2 &x2){OT(x0), OT(x1), OT(x2);} template inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);} template inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);} template inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);} template inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);} inline void RC(char &a, char &b){RC(a), RC(b);} inline void RC(char &a, char &b, char &c){RC(a), RC(b), RC(c);} inline void RF(DB &a, DB &b){RF(a), RF(b);} inline void RF(DB &a, DB &b, DB &c){RF(a), RF(b), RF(c);} inline void RS(char *s1, char *s2){RS(s1), RS(s2);} inline void RS(char *s1, char *s2, char *s3){RS(s1), RS(s2), RS(s3);} template inline void RST(T &A){memset(A, 0, sizeof(A));} template inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);} template inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);} template inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);} template inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);} template inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);} template inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);} template inline void FLC(T &A, int x){memset(A, x, sizeof(A));} template inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);} template inline void FLC(T0 &A0, T1 &A1, T2 &A2){FLC(A0), FLC(A1), FLC(A2);} template inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3){FLC(A0), FLC(A1), FLC(A2), FLC(A3);} template inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4);} template inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5);} template inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5), FLC(A6);} template inline void CLR(priority_queue, less > &Q){while (!Q.empty()) Q.pop();} template inline void CLR(priority_queue, greater > &Q){while (!Q.empty()) Q.pop();} template inline void CLR(T &A){A.clear();} template inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);} template inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);} template inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);} template inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);} template inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);} template inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);} template inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);} template inline void SRT(T &A){sort(ALL(A));} template inline void SRT(T &A, C B){sort(ALL(A), B);} const int MOD = 1000000007; const int INF = 0x3f3f3f3f; const DB EPS = 1e-6; const DB OO = 1e15; const DB PI = acos(-1.0); //M_PI; template inline void checkMin(T &a,const T b){if (b inline void checkMax(T &a,const T b){if (b>a) a=b;} template inline void checkMin(T& a, const T b, C c){if (c(b,a)) a = b;} template inline void checkMax(T& a, const T b, C c){if (c(a,b)) a = b;} template inline T min(T a, T b, T c){return min(min(a, b), c);} template inline T max(T a, T b, T c){return max(max(a, b), c);} template inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));} template inline T max(T a, T b, T c, T d){return max(max(a, b), max(c, d));} template inline T sqr(T a){return a*a;} template inline T cub(T a){return a*a*a;} inline int Ceil(int x, int y){return (x - 1) / y + 1;} inline bool _1(int x, int i){return x&1< inline T low_bit(T x) {return x & -x;} template inline T high_bit(T x) {T p = low_bit(x);while (p != x) x -= p, p = low_bit(x);return p;} template inline T cover_bit(T x){T p = 1; while (p < x) p <<= 1;return p;} inline int count_bits(int x){ x = (x & 0x55555555) + ((x & 0xaaaaaaaa) >> 1); x = (x & 0x33333333) + ((x & 0xcccccccc) >> 2); x = (x & 0x0f0f0f0f) + ((x & 0xf0f0f0f0) >> 4); x = (x & 0x00ff00ff) + ((x & 0xff00ff00) >> 8); x = (x & 0x0000ffff) + ((x & 0xffff0000) >> 16); return x; } inline int count_bits(LL x){ x = (x & 0x5555555555555555LL) + ((x & 0xaaaaaaaaaaaaaaaaLL) >> 1); x = (x & 0x3333333333333333LL) + ((x & 0xccccccccccccccccLL) >> 2); x = (x & 0x0f0f0f0f0f0f0f0fLL) + ((x & 0xf0f0f0f0f0f0f0f0LL) >> 4); x = (x & 0x00ff00ff00ff00ffLL) + ((x & 0xff00ff00ff00ff00LL) >> 8); x = (x & 0x0000ffff0000ffffLL) + ((x & 0xffff0000ffff0000LL) >> 16); x = (x & 0x00000000ffffffffLL) + ((x & 0xffffffff00000000LL) >> 32); return x; } inline int reverse_bits(int x){ x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa); x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc); x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0); x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00); x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000); return x; } inline LL reverse_bits(LL x){ x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL); x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL); x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL); x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL); x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL); x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL); return x; } inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;} inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;} inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;} inline int dff(int a, int b){a -= b; if (a < 0) a += MOD; return a;} inline void MUL(int &a, int b){a = (LL)a * b % MOD;} inline int pdt(int a, int b){return (LL)a * b % MOD;} inline int sum(int a, int b, int c){return sum(sum(a, b), c);} inline int sum(int a, int b, int c, int d){return sum(sum(a, b), sum(c, d));} inline int pdt(int a, int b, int c){return pdt(pdt(a, b), c);} inline int pdt(int a, int b, int c, int d){return pdt(pdt(pdt(a, b), c), d);} inline int pow(int a, LL b){ int c(1); while (b){ if (b&1) MUL(c, a); MUL(a, a), b >>= 1; } return c; } template inline T pow(T a, LL b){ T c(1); while (b){ if (b&1) c *= a; a *= a, b >>= 1; } return c; } inline int _I(int b){ int a = MOD, x1 = 0, x2 = 1, q; while (true){ q = a / b, a %= b; if (!a) return (x2 + MOD) % MOD; DEC(x1, pdt(q, x2)); q = b / a, b %= a; if (!b) return (x1 + MOD) % MOD; DEC(x2, pdt(q, x1)); } } inline void DIA(int &a, int b){MUL(a, _I(b));} inline int qtt(int a, int b){return pdt(a, _I(b));} inline int phi(int n){ int res = n; for (int i=2;sqr(i)<=n;++i) if (!(n%i)){ DEC(res, qtt(res, i)); do{n /= i;} while(!(n%i)); } if (n != 1) DEC(res, qtt(res, n)); return res; } struct Po; struct Line; struct Seg; inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;} inline int sgn(DB x, DB y){return sgn(x - y);} struct Po{ DB x, y; Po(DB _x = 0, DB _y = 0):x(_x), y(_y){} friend istream& operator >>(istream& in, Po &p){return in >> p.x >> p.y;} friend ostream& operator <<(ostream& out, Po p){return out << "(" << p.x << ", " << p.y << ")";} friend bool operator ==(Po, Po); friend bool operator !=(Po, Po); friend Po operator +(Po, Po); friend Po operator -(Po, Po); friend Po operator *(Po, DB); friend Po operator /(Po, DB); bool operator < (const Po &rhs) const{return sgn(x, rhs.x) < 0 || sgn(x, rhs.x) == 0 && sgn(y, rhs.y) < 0;} Po operator-() const{return Po(-x, -y);} Po& operator +=(Po rhs){x += rhs.x, y += rhs.y; return *this;} Po& operator -=(Po rhs){x -= rhs.x, y -= rhs.y; return *this;} Po& operator *=(DB k){x *= k, y *= k; return *this;} Po& operator /=(DB k){x /= k, y /= k; return *this;} DB length_sqr(){return sqr(x) + sqr(y);} DB length(){return sqrt(length_sqr());} DB atan(){ return atan2(y, x); } void input(){ scanf("%lf %lf", &x, &y); } }; bool operator ==(Po a, Po b){return sgn(a.x - b.x) == 0 && sgn(a.y - b.y) == 0;} bool operator !=(Po a, Po b){return sgn(a.x - b.x) != 0 || sgn(a.y - b.y) != 0;} Po operator +(Po a, Po b){return Po(a.x + b.x, a.y + b.y);} Po operator -(Po a, Po b){return Po(a.x - b.x, a.y - b.y);} Po operator *(Po a, DB k){return Po(a.x * k, a.y * k);} Po operator *(DB k, Po a){return a * k;} Po operator /(Po a, DB k){return Po(a.x / k, a.y / k);} struct Line{ Po a, b; Line(Po _a = Po(), Po _b = Po()):a(_a), b(_b){} Line(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){} Line(Seg); friend ostream& operator <<(ostream& out, Line p){return out << p.a << "-" << p.b;} }; struct Seg{ Po a, b; Seg(Po _a = Po(), Po _b = Po()):a(_a), b(_b){} Seg(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){} Seg(Line l); friend ostream& operator <<(ostream& out, Seg p){return out << p.a << "-" << p.b;} DB length(){return (b - a).length();} }; Line::Line(Seg l):a(l.a), b(l.b){} Seg::Seg(Line l):a(l.a), b(l.b){} #define innerProduct dot #define scalarProduct dot #define dotProduct dot #define outerProduct det #define crossProduct det inline DB dot(DB x1, DB y1, DB x2, DB y2){return x1 * x2 + y1 * y2;} inline DB dot(Po a, Po b){return dot(a.x, a.y, b.x, b.y);} inline DB dot(Po p0, Po p1, Po p2){return dot(p1 - p0, p2 - p0);} inline DB dot(Line l1, Line l2){return dot(l1.b - l1.a, l2.b - l2.a);} inline DB det(DB x1, DB y1, DB x2, DB y2){return x1 * y2 - x2 * y1;} inline DB det(Po a, Po b){return det(a.x, a.y, b.x, b.y);} inline DB det(Po p0, Po p1, Po p2){return det(p1 - p0, p2 - p0);} inline DB det(Line l1, Line l2){return det(l1.b - l1.a, l2.b - l2.a);} template inline DB dist(T1 x, T2 y){return sqrt(dist_sqr(x, y));} inline DB dist_sqr(Po a, Po b){return sqr(a.x - b.x) + sqr(a.y - b.y);} inline DB dist_sqr(Po p, Line l){Po v0 = l.b - l.a, v1 = p - l.a; return sqr(fabs(det(v0, v1))) / v0.length_sqr();} inline DB dist_sqr(Po p, Seg l){ Po v0 = l.b - l.a, v1 = p - l.a, v2 = p - l.b; if (sgn(dot(v0, v1)) * sgn(dot(v0, v2)) <= 0) return dist_sqr(p, Line(l)); else return min(v1.length_sqr(), v2.length_sqr()); } inline DB dist_sqr(Line l, Po p){return dist_sqr(p, l);} inline DB dist_sqr(Seg l, Po p){return dist_sqr(p, l);} inline DB dist_sqr(Line l1, Line l2){ if (sgn(det(l1, l2)) != 0) return 0; return dist_sqr(l1.a, l2); } inline DB dist_sqr(Line l1, Seg l2){ Po v0 = l1.b - l1.a, v1 = l2.a - l1.a, v2 = l2.b - l1.a; DB c1 = det(v0, v1), c2 = det(v0, v2); return sgn(c1) != sgn(c2) ? 0 : sqr(min(fabs(c1), fabs(c2))) / v0.length_sqr(); } bool isIntersect(Seg l1, Seg l2){ return min(l1.a.x, l1.b.x) <= max(l2.a.x, l2.b.x) && min(l2.a.x, l2.b.x) <= max(l1.a.x, l1.b.x) && min(l1.a.y, l1.b.y) <= max(l2.a.y, l2.b.y) && min(l2.a.y, l2.b.y) <= max(l1.a.y, l1.b.y) && sgn( det(l1.a, l2.a, l2.b) ) * sgn( det(l1.b, l2.a, l2.b) ) <= 0 && sgn( det(l2.a, l1.a, l1.b) ) * sgn( det(l2.b, l1.a, l1.b) ) <= 0; } inline DB dist_sqr(Seg l1, Seg l2){ if (isIntersect(l1, l2)) return 0; else return min(dist_sqr(l1.a, l2), dist_sqr(l1.b, l2), dist_sqr(l2.a, l1), dist_sqr(l2.b, l1)); } inline bool isOnExtremePoint(const Po &p, const Seg &l){ return p == l.a || p == l.b; } inline bool isOnseg(const Po &p, const Seg &l){ return sgn(det(p, l.a, l.b)) == 0 && sgn(l.a.x, p.x) * sgn(l.b.x, p.x) <= 0 && sgn(l.a.y, p.y) * sgn(l.b.y, p.y) <= 0; } inline Po intersect(const Line &l1, const Line &l2){ return l1.a + (l1.b - l1.a) * (det(l2.a, l1.a, l2.b) / det(l2, l1)); } inline Po intersect(const Po & p, const Line &l){ return intersect(Line(p, p + Po(l.a.y - l.b.y, l.b.x - l.a.x)), l); } inline Po rotate(Po p, DB alpha, Po o = Po()){ p.x -= o.x, p.y -= o .y; return Po(p.x * cos(alpha) - p.y * sin(alpha), p.y * cos(alpha) + p.x * sin(alpha)) + o; } inline int rand32(){return (bool(rand() & 1) << 30) | (rand() << 15) + rand();} inline int random32(int l, int r){return rand32() % (r - l + 1) + l;} inline int random(int l, int r){return rand() % (r - l + 1) + l;} int dice(){return rand() % 6;} bool coin(){return rand() % 2;} template inline int RD(T &x){ char c; for (c = getchar(); c < '0'; c = getchar()); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0'; return x; } int ____Case; template inline void OT(const T &x){ printf("%d\n", x); } const int N = 51; map R; int end_time; struct Elevator{ VI req[N]; int cnt[N]; int pos, t; bool idle, dir, anchor, open; void init(int _pos){RST(cnt); CLR(req, N); pos = _pos, idle = true, t = -1;} inline bool c0(){ FOR(i, pos + 1, N) if (cnt[i]) return true; return false; } inline bool c1(){ DWN(i, pos, 0) if (cnt[i]) return true; return false; } inline bool __c(const VI& req){ return !req.empty(); } inline bool _c(const VI& req){ if (!__c(req)) return false; REP(i, SZ(req)) if ((req[i] > pos) ^ dir) return true; return false; } inline bool c2(){ FOR(i, pos + 1, N) if (__c(req[i])) return true; return false; } inline bool c3(){ DWN(i, pos, 0) if (__c(req[i])) return true; return false; } inline void pc(){ ++t; REP(i, SZ(R[t])) req[R[t][i].fi].PB(R[t][i].se); } inline void pt(){ printf("%02d:%02d ", t / 60, t % 60); } void op(){ pt(); puts("The elevator door is opening."); open = true; pc(); } void cz(){ pt(); puts("The elevator door is closing."); open = false; pc(); } void mv(){ if (anchor){ pt(); if (!dir) printf("The elevator starts to move up from floor %d.\n", pos); else printf("The elevator starts to move down from floor %d.\n", pos); anchor = false; } if (dir) --pos; else ++pos; pc(); } inline void rt(bool _dir){ if (idle) idle = false, anchor = true; dir = _dir, mv(); } void stop(){ pt(); printf("The elevator stops at floor %d.\n", pos); anchor = true; } void enter(){ if (!open) op(); if (idle == true) idle = false, dir = false, dir = !_c(req[pos]), anchor = true; pt(); int t = 0; ECH(it, req[pos]) if ((*it > pos) ^ dir) ++cnt[*it], req[pos].erase(it--), ++t; printf("%d people enter the elevator.\n", t); pc(); } void leave(){ if (!open) op(); pt(); printf("%d people leave the elevator.\n", cnt[pos]); cnt[pos] = 0; pc(); if (!dir && !c0() && !c2()) dir = true; else if (dir && !c1() && !c3()) dir = false; } void run(){ pc(); while (true){ if (idle){ if (__c(req[pos])) enter(); else if (c2()) rt(0); else if (c3()) rt(1); else if (t <= end_time) pc(); else break; }else if (anchor){ if (cnt[pos]) leave(); else if (_c(req[pos])) enter(); else if (open) cz(); else{ if (dir){ if (c1() || c3()) rt(1); else if (c0() || c2()) rt(0); } else { if (c0() || c2()) rt(0); else if (c1() || c3()) rt(1); } if (anchor) idle = true; } }else{ if (cnt[pos] || _c(req[pos])) stop(); else { if (dir && !c1() && !c3()) stop(), idle = true; else if (!dir && !c0() && !c2()) stop(), idle = true; else mv(); } } } puts(""); } } E; int main(){ Rush{ printf("Case %d:\n", ++____Case); E.init(RD()); CLR(R); end_time = 0; Rush{ int time, from, to; RD(time, from, to); R[time].PB(MP(from, to)); checkMax(end_time, time); } E.run(); } }