#include #include #include using namespace std; #define eps 1e-8 const int maxn=105; struct point { double x,y; }; struct circle { point p; double r; }c[maxn]; vectorv; double dis(point p1,point p2) { return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y)); } point intersection(point u1,point u2,point v1,point v2) { point ret=u1; double t=((u1.x-v1.x)*(v1.y-v2.y)-(u1.y-v1.y)*(v1.x-v2.x))/((u1.x-u2.x)*(v1.y-v2.y)-(u1.y-u2.y)*(v1.x-v2.x)); ret.x+=(u2.x-u1.x)*t; ret.y+=(u2.y-u1.y)*t; return ret; } int intersect_circle_circle(point c1,double r1,point c2,double r2) { return dis(c1,c2)fabs(r1-r2)-eps; } void intersection_line_circle(point c,double r,point l1,point l2,point &p1,point &p2) { point p=c; double t; p.x+=l1.y-l2.y; p.y+=l2.x-l1.x; p=intersection(p,c,l1,l2); t=sqrt(r*r-dis(p,c)*dis(p,c))/dis(l1,l2); p1.x=p.x+(l2.x-l1.x)*t; p1.y=p.y+(l2.y-l1.y)*t; p2.x=p.x-(l2.x-l1.x)*t; p2.y=p.x-(l2.y-l1.y)*t; } void intersection_circle_circle(point c1,double r1,point c2,double r2,point &p1,point &p2) { point u,v; double t; t=(1+(r1*r1-r2*r2)/dis(c1,c2)/dis(c1,c2))/2; u.x=c1.x+(c2.x-c1.x)*t; u.y=c1.y+(c2.y-c1.y)*t; v.x=u.x+c1.y-c2.y; v.y=u.y-c1.x+c2.x; intersection_line_circle(c1,r1,u,v,p1,p2); } int main() { int n; while(scanf("%d",&n)!=EOF) { int cnt=0; v.clear(); for(int i=0;i>c[i].p.x>>c[i].p.y>>c[i].r; v.push_back(c[i].p); } for(int i=0;i