mirror of
https://github.com/Kiritow/OJ-Problems-Source.git
synced 2024-03-22 13:11:29 +08:00
165 lines
3.8 KiB
C++
165 lines
3.8 KiB
C++
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#include <string.h>
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#include <algorithm>
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#include <math.h>
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#include <stdio.h>
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using namespace std;
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typedef long long LL;
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const int N=210;
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const int M=41000;
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const int MOD=1000000007;
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const double eps=1e-8;
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const double PI=acos(-1.0);
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const double PI2=PI*2;
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struct Point
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{
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double x,y;
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LL index;
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double angle;
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inline void input()
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{
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scanf("%lf%lf",&x,&y);
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}
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}point[N],temp[N];
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int n;
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bool visit[M];
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LL fib[M];
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LL fk[M];
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int num[N][N];
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int left[N][N];
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int right[N][N];
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inline Point operator-(const Point &a, const Point &b)
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{
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Point c;
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c.x=a.x-b.x;
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c.y=a.y-b.y;
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return c;
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}
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inline double operator*(const Point &a, const Point &b)
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{
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return a.x*b.y-a.y*b.x;
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}
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inline bool operator==(const Point &a, const Point &b)
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{
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return a.x==b.x&&a.y==b.y;
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}
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inline int cross(const Point &a, const Point &b, const Point &o)
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{
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return (a-o)*(b-o)>0? 1:-1;
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}
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inline int cross(const int &a, const int &b, const int &o)
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{
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return cross(point[a],point[b],point[o]);
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}
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inline double positiveAtan(const Point &a, const Point &o)
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{
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double res=atan2(a.y-o.y,a.x-o.x);
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if(res<0)
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res+=PI2;
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return res;
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}
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bool operator<(const Point &a, const Point &b)
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{
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return a.angle<b.angle;
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}
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int abs1(int x)
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{
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return x<0? -x:x;
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}
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int getAngleNumber(int a,int b,int c)
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{
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if(point[c].y<point[b].y&&point[a].y>=point[b].y)
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return n-abs1(right[b][c]-right[b][a]+2)+3;
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return abs1(right[b][a]-right[b][c])+2;
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}
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int getTriangleNumber(int a, int b, int c)
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{
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return n-left[a][b]-left[b][c]-left[c][a]+getAngleNumber(a,b,c)+getAngleNumber(b,c,a)+getAngleNumber(c,a,b)-6;
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}
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LL quick_mod(LL a,LL b)
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{
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LL ans=1;
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a%=MOD;
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while(b)
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{
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if(b&1)
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{
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ans=ans*a%MOD;
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b--;
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}
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b>>=1;
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a=a*a%MOD;
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}
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return ans;
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}
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LL solve(int x)
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{
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if(visit[x])
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return fk[x];
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visit[x]=true;
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fib[0]=x;
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fib[1]=x;
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for(int i=2;i<=x;++i)
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fib[i]=(fib[i-1]*fib[i-2])%MOD;
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return fk[x]=fib[x]+1;
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}
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int main()
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{
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while(~scanf("%d",&n))
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{
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for(int i=0;i<n;++i)
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{
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point[i].input();
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temp[i]=point[i];
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temp[i].index=i;
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}
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memset(left,0,sizeof(left));
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memset(right,0,sizeof(right));
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for(int i=0;i<n;++i)
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{
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for(int j=i+1;j<n;++j)
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{
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for(int k=0;k<n;++k)
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{
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if(k!=i&&k!=j)
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{
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if(cross(k,j,i)<0)
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++left[i][j];
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else if(cross(k,i,j)<0)
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++left[j][i];
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}
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}
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}
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for(int j=0;j<n;++j)
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{
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if(temp[j].index==i)
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temp[j].angle=-1e100;
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else
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temp[j].angle=positiveAtan(temp[j],point[i]);
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}
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sort(temp,temp+n);
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int cnt=0;
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for(int j=0;j<n;++j)
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right[i][temp[j].index]=++cnt;
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}
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memset(num,0,sizeof(num));
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for(int i=0;i<n;++i)
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{
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for(int j=i+1;j<n;++j)
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{
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for(int k=0;k<n;++k)
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{
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if(k==i||k==j) continue;
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if(cross(point[k], point[j], point[i]) < 0)
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num[i][j]+=getAngleNumber(j,k,i)-getTriangleNumber(i,j,k);
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}
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}
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}
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LL ans=1;
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for(int i=0;i<n;++i)
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for(int j=i+1;j<n;++j)
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ans=(ans*solve(num[i][j]))%MOD;
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printf("%I64d\n", ans);
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}
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return 0;
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}
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