Kiritow
bc189b4951
分离各SDL类的包装代码. 事件分发处理全部转移至Lua Init层. C层只提供获取事件的方法. 这样有助于提高性能,以及今后Coroutine scheduler的添加.
68 lines
1.2 KiB
C++
68 lines
1.2 KiB
C++
#pragma once
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#include "lua/lua.h"
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#include "lua/lualib.h"
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#include "lua/lauxlib.h"
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#include <string>
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class LuaVM
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{
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public:
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LuaVM() {
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_L = luaL_newstate();
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luaL_openlibs(_L);
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_managed = true;
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}
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LuaVM(lua_State* L, bool managed=false) {
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_L = L;
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_managed = managed;
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}
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/// NonMoveable,NonCopyable
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LuaVM(const LuaVM&) = delete;
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LuaVM& operator = (const LuaVM&) = delete;
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LuaVM(LuaVM&&) = delete;
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LuaVM& operator = (LuaVM&&) = delete;
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~LuaVM() {
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if (_managed) {
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lua_close(_L);
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}
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}
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operator lua_State* () {
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return _L;
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}
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private:
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lua_State* _L;
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bool _managed;
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};
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template<typename T>
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T& getuserdata(lua_State* L, int index) // LUA_TUSERDATA
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{
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return *(T*)luaL_checkudata(L, index, T::tname);
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}
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template<typename T>
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T getvalue(lua_State* L, int index);
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template<typename T>
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T& pushvalue(lua_State* L)
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{
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return *(T*)lua_newuserdata(L, sizeof(T));
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}
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void pushvalue(lua_State* L, int val);
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void pushvalue(lua_State* L, double val);
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void pushvalue(lua_State* L, const char* str);
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void pushvalue(lua_State* L, const char* str, int len);
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void pushvalue(lua_State* L, const std::string& str);
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void pushvalue(lua_State* L, lua_CFunction fn);
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void pushvalue(lua_State* L, lua_CFunction fn, int nup);
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