LuaYard/Window.h

23 lines
371 B
C++

#pragma once
#include "LuaVM.h"
#include "SDL2/include/SDL.h"
#include <memory>
class Window
{
public:
std::shared_ptr<SDL_Window> wnd;
Window(int w, int h, const char* title);
static int getWindowID(lua_State* L);
static int showWindow(lua_State* L);
static int hideWindow(lua_State* L);
static int close(lua_State* L);
static int create(lua_State* L);
};