添加LibFS

This commit is contained in:
Kirigaya Kazuto 2019-08-07 14:15:01 +08:00
parent 84eda56087
commit 8d7d52677a
4 changed files with 122 additions and 10 deletions

View File

@ -6,6 +6,7 @@
#include "SDL2/include/SDL_mixer.h"
#include "SDL2/include/SDL_ttf.h"
#include "SDL2/include/SDL_image.h"
#include "PlatAPI.h"
using namespace std;
void check(lua_State* L, const vector<int>& typearr)
@ -706,6 +707,37 @@ struct MusicPlayer
}
};
struct LibFS
{
static int listdir(lua_State* L)
{
check(L, { LUA_TSTRING });
vector<FileInfo> vec = ListDir(lua_tostring(L, 1));
int sz = vec.size();
lua_newtable(L);
for (lua_Integer i = 0; i < sz; i++)
{
const FileInfo& info = vec[i];
lua_newtable(L);
lua_pushstring(L, info.name.c_str());
lua_setfield(L, -2, "name");
lua_pushstring(L, info.type ? "dir" : "file");
lua_setfield(L, -2, "type");
lua_pushinteger(L, info.size);
lua_setfield(L, -2, "size");
lua_seti(L, -2, i + 1);
}
return 1;
}
static int create(lua_State* L)
{
lua_newtable(L);
setfn(L, listdir, "listdir");
return 1;
}
};
#define reg_in_lua(L, cfunc, name) lua_pushcfunction(L, cfunc); lua_setglobal(L, name)
void check_init(lua_State* L, const char* name, int ret, int expected = 0)
@ -732,12 +764,13 @@ int InitEngine(lua_State* L)
check_init(L, "AUDIO", ret);
Mix_AllocateChannels(16);
lua_newtable(L);
reg_in_lua(L, Window::create, "Window");
reg_in_lua(L, Renderer::create, "Renderer");
reg_in_lua(L, Font::create, "Font");
reg_in_lua(L, Music::create, "Music");
reg_in_lua(L, MusicPlayer::create, "MusicPlayer");
LibFS::create(L); lua_setglobal(L, "fs");
return 0;
}

40
PlatAPI.cpp Normal file
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@ -0,0 +1,40 @@
#include "PlatAPI.h"
#include <Windows.h>
#include <iostream>
using namespace std;
vector<FileInfo> ListDir(const std::string& dirName)
{
vector<FileInfo> vec;
WIN32_FIND_DATAA findData;
LARGE_INTEGER filesize;
string patternName = dirName + "\\*";
HANDLE hand = FindFirstFileA(patternName.c_str(), &findData);
if (hand == INVALID_HANDLE_VALUE)
{
cout << "Failed to ListDir: " << GetLastError() << endl;
return vec;
}
do
{
FileInfo f;
f.name = std::string(findData.cFileName);
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
f.type = 1;
f.size = 0;
}
else
{
f.type = 0;
filesize.LowPart = findData.nFileSizeLow;
filesize.HighPart = findData.nFileSizeHigh;
f.size = filesize.QuadPart;
}
vec.push_back(f);
} while (FindNextFileA(hand, &findData));
FindClose(hand);
return vec;
}

12
PlatAPI.h Normal file
View File

@ -0,0 +1,12 @@
#pragma once
#include <vector>
#include <string>
struct FileInfo
{
std::string name;
int type;
int size;
};
std::vector<FileInfo> ListDir(const std::string& dirName);

View File

@ -1,8 +1,20 @@
wnd = Window("Hello", 1024, 768)
rnd = Renderer(wnd)
font = Font("asserts/msyh.ttf", 18)
music = Music("asserts/mp3/bgm1.mp3")
musicPlayer = MusicPlayer()
music = Music("asserts/mp3/bgm1.mp3")
all_bqb = fs.listdir("asserts/bqb_all")
for i, info in ipairs(all_bqb) do
print (i, info.name, info.type, info.size)
end
texture_track = {}
setmetatable(texture_track, {
__mode = "k"
})
wnd:setTimeout(function()
print("Playing music")
@ -12,24 +24,38 @@ end, 3000)
wnd:on('click', function(x, y)
print("Clicked", x, y)
rnd:clear()
local t = font:renderText(rnd, string.format("%f-%f", x, y), {r=255,g=255,b=255,a=0,type="color"})
local t = font:renderText(rnd, string.format("%.0f,%.0f", x, y), {r=255,g=255,b=255,a=0,type="color"})
texture_track[t] = true
rnd:copyTo(t, {x=x,y=y,type="point"})
t:close()
rnd:update()
end)
wnd:on('quit', function()
print("before quit")
end)
wnd:on('keydown', function(key)
if key == string.byte('q') then
local current = collectgarbage("count")
collectgarbage("collect")
print("Before GC: ", current)
print("After GC: ", collectgarbage("count"))
return
elseif key == string.byte("w") then
local cnt = 0
for k in pairs(texture_track) do
cnt = cnt + 1
end
print ("Tracked texture: ", cnt)
return
end
print("Keydown", key)
rnd:clear()
local t = rnd:loadTexture("asserts/bqb_all/" .. all_bqb[math.random(#all_bqb)].name)
texture_track[t] = true
rnd:copyTo(t, {x=0,y=0,type="point"})
t:close()
rnd:update()
wnd:setTimeout(function()
print("timer callback.")
rnd:clear()
rnd:copyTo(rnd:loadTexture("asserts/bqb/1.jpg"), {x=0,y=0,type="point"})
rnd:update()
end, 1000)
end)
xpcall(function()
@ -37,3 +63,4 @@ xpcall(function()
end, function()
print(debug.traceback())
end)