#include "Socket.h" #include /* class TCPSocket constructor(nonblocking: boolean) close() setblocking(nonblocking: boolean) listen([ip: string], port: int, [backlog: int]) Address default to 0.0.0.0, backlog default to 10. # Blocking mode: All unexpected error will be raised as exception. connect(ip: string, port: int) accept(): TCPSocket PeerIP PeerPort send(data: string) All data will be sent before return. recv([maxsize: int]): string. Default to 4KB. # Non-blocking mode: connect(ip: string, port: int) accept(): (TCPSocket PeerIP PeerPort) or nil send(data: string) recv([maxsize: int]): string */ using namespace std; int tcp_socket_dtor(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); if (s->fd > 0) { closesocket(s->fd); s->fd = -1; } s->~SocketData(); return 0; } int tcp_socket_close(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); if (s->fd > 0) { closesocket(s->fd); s->fd = -1; } return 0; } int tcp_socket_send(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); size_t sz; const char* str = luaL_checklstring(L, 2, &sz); size_t done = 0; while (done < sz) { int ret = send(s->fd, str + done, sz - done, 0); if (ret < 0) { int errcode = WSAGetLastError(); if (s->nonblocking && errcode == WSAEWOULDBLOCK) { lua_pushinteger(L, done); lua_pushboolean(L, true); return 2; } put_winerror(L, errcode, "send"); return lua_error(L); } done += ret; } lua_pushinteger(L, done); return 1; } int tcp_socket_recv(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); int ret = recv(s->fd, s->data.data(), s->buffsz, 0); if (ret < 0) { int errcode = WSAGetLastError(); if (s->nonblocking && errcode == WSAEWOULDBLOCK) { lua_pushstring(L, ""); lua_pushboolean(L, true); return 2; } put_winerror(L, errcode, "recv"); return lua_error(L); } lua_pushlstring(L, s->data.data(), ret); return 1; } int tcp_socket_connect(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); const char* ip = luaL_checkstring(L, 2); int port = luaL_checkinteger(L, 3); sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; if (inet_pton(AF_INET, ip, &addr.sin_addr) < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "inet_pton"); return lua_error(L); } addr.sin_port = htons(port); int ret = connect(s->fd, (const sockaddr*)&addr, sizeof(addr)); if (ret < 0) { int errcode = WSAGetLastError(); if (s->nonblocking && errcode == WSAEWOULDBLOCK) { lua_pushboolean(L, true); return 1; } put_winerror(L, errcode, "connect"); return lua_error(L); } return 0; } int tcp_socket_listen(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); const char* ip = NULL; int port; int backlog = 10; if (lua_type(L, 2) == LUA_TSTRING) { ip = luaL_checkstring(L, 2); port = luaL_checkinteger(L, 3); if (!lua_isnone(L, 4)) { backlog = luaL_checkinteger(L, 4); } } else { port = luaL_checkinteger(L, 2); if (!lua_isnone(L, 3)) { backlog = luaL_checkinteger(L, 3); } } sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; if (ip && strcmp(ip, "0.0.0.0")) { if (inet_pton(AF_INET, ip, &addr.sin_addr) < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "inet_pton"); return lua_error(L); } } else { addr.sin_addr.s_addr = INADDR_ANY; } addr.sin_port = htons(port); printf("fd: %d ip: %s port: %d\n", s->fd, ip, port); int ret = bind(s->fd, (const sockaddr*)&addr, sizeof(addr)); if (ret < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "bind"); return lua_error(L); } ret = listen(s->fd, backlog); if (ret < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "listen"); return lua_error(L); } return 0; } int tcp_socket_setblocking(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); luaL_checkany(L, 2); bool blocking = lua_toboolean(L, 2); if (blocking != s->nonblocking) { return 0; } SetSocketBlocking(L, s->fd, blocking); return 0; } int tcp_socket_accept(lua_State* L); void put_tcp_socket(lua_State* L, int fd, bool nonblocking) { auto s = new (lua_newblock(L)) SocketData; if (luaL_newmetatable(L, "LuaEngineTCPSocket")) { lua_setfield_function(L, "__gc", tcp_socket_dtor); lua_newtable(L); lua_setfield_function(L, "close", tcp_socket_close); lua_setfield_function(L, "send", tcp_socket_send); lua_setfield_function(L, "recv", tcp_socket_recv); lua_setfield_function(L, "listen", tcp_socket_listen); lua_setfield_function(L, "connect", tcp_socket_connect); lua_setfield_function(L, "accept", tcp_socket_accept); lua_setfield_function(L, "setblocking", tcp_socket_setblocking); lua_setfield(L, -2, "__index"); } lua_setmetatable(L, -2); s->fd = fd; s->nonblocking = nonblocking; s->buffsz = 4096; s->data.resize(s->buffsz); } int tcp_socket_accept(lua_State* L) { auto s = lua_checkblock(L, 1, "LuaEngineTCPSocket"); sockaddr_in addr; socklen_t addrsz = sizeof(addr); int ret = accept(s->fd, (sockaddr*)&addr, &addrsz); if (ret < 0) { int errcode = WSAGetLastError(); if (s->nonblocking && errcode == WSAEWOULDBLOCK) { return 0; } put_winerror(L, errcode, "accept"); return lua_error(L); } put_tcp_socket(L, ret, false); char buffer[1024] = { 0 }; if (inet_ntop(AF_INET, &addr.sin_addr, buffer, 1024) < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "inet_ntop"); return lua_error(L); } lua_pushstring(L, buffer); lua_pushinteger(L, ntohs(addr.sin_port)); return 3; } int tcp_socket_new(lua_State* L) { bool nonblocking = false; if (!lua_isnone(L, 1)) { if (lua_toboolean(L, 1)) { nonblocking = true; } } int fd = socket(AF_INET, SOCK_STREAM, 0); if (fd < 0) { int errcode = WSAGetLastError(); put_winerror(L, errcode, "socket"); return lua_error(L); } if (nonblocking) { SetSocketBlocking(L, fd, false); } put_tcp_socket(L, fd, nonblocking); return 1; } void InitTCPSocket(lua_State* L) { lua_getglobal(L, "package"); lua_getfield(L, -1, "loaded"); lua_pushcfunction(L, tcp_socket_new); lua_setfield(L, -2, "TCPSocket"); lua_pop(L, 2); }