Add Implements of ColorUI
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190
ColorUI.cpp
190
ColorUI.cpp
@ -1,5 +1,6 @@
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#include "ColorUI.h"
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#include <windows.h>
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#include <conio.h>
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namespace _ColorUI_Internal_Namespace
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{
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@ -10,70 +11,195 @@ public:
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_auto_init_console_info_class()
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{
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hout=GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO tinfo;
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CONSOLE_SCREEN_BUFFER_INFO tInfo;
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GetConsoleScreenBufferInfo(hout,&tInfo);
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color=tinfo.wAttributes;
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color=tInfo.wAttributes;
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}
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HANDLE hout;
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WORD color;
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}_auto_init_console_info_obj;
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void cprint(ConsoleColor FrontColor,ConsoleColor BackColor)
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inline ConsoleColor _winColor2ConsoleColor(int winColor)
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{
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int iFront=0;
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int iBack=0;
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switch(FrontColor)
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switch(winColor)
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{
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case 0:
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return ConsoleColor::black;
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case FOREGROUND_BLUE:
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case BACKGROUND_BLUE:
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return ConsoleColor::blue;
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case FOREGROUND_GREEN:
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case BACKGROUND_GREEN:
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return ConsoleColor::green;
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case FOREGROUND_RED:
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case BACKGROUND_RED:
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return ConsoleColor::red;
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case FOREGROUND_GREEN | FOREGROUND_BLUE:
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case BACKGROUND_GREEN | BACKGROUND_BLUE:
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return ConsoleColor::lightblue;
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case FOREGROUND_RED | FOREGROUND_BLUE:
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case BACKGROUND_RED | BACKGROUND_BLUE:
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return ConsoleColor::purple;
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case FOREGROUND_RED | FOREGROUND_GREEN:
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case BACKGROUND_RED | BACKGROUND_GREEN:
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return ConsoleColor::yellow;
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case FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED:
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case BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED:
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return ConsoleColor::white;
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}
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}
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inline int _ConsoleColor2winForeColor(ConsoleColor conColor)
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{
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switch(conColor)
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{
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case ConsoleColor::black:
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iFront=0;break;
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return 0;
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case ConsoleColor::blue:
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iFront=FOREGROUND_BLUE;break;
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case ConsoleColor::lightblue:
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iFront=FOREGROUND_GREEN | FOREGROUND_BLUE;break;
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return FOREGROUND_BLUE;
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case ConsoleColor::green:
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iFront=FOREGROUND_GREEN;break;
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case ConsoleColor::purple:
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iFront=FOREGROUND_RED |FOREGROUND_BLUE;break;
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return FOREGROUND_GREEN;
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case ConsoleColor::red:
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iFront=FOREGROUND_RED;break;
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case ConsoleColor::white:
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iFront=FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED; break;
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return FOREGROUND_RED;
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case ConsoleColor::lightblue:
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return FOREGROUND_GREEN | FOREGROUND_BLUE;
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case ConsoleColor::purple:
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return FOREGROUND_RED |FOREGROUND_BLUE;
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case ConsoleColor::yellow:
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iFront=FOREGROUND_RED | FOREGROUND_GREEN;break;
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return FOREGROUND_RED | FOREGROUND_GREEN;
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case ConsoleColor::white:
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return FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED;
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}
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switch(BackColor)
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}
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inline int _ConsoleColor2winBackColor(ConsoleColor conColor)
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{
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switch(conColor)
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{
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case ConsoleColor::black:
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iBack=0;break;
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return 0;
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case ConsoleColor::blue:
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iBack=BACKGROUND_BLUE;break;
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case ConsoleColor::lightblue:
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iBack=BACKGROUND_GREEN | BACKGROUND_BLUE;break;
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return BACKGROUND_BLUE;
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case ConsoleColor::green:
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iFront=BACKGROUND_GREEN;break;
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case ConsoleColor::purple:
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iBack=BACKGROUND_RED | BACKGROUND_BLUE;break;
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return BACKGROUND_GREEN;
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case ConsoleColor::red:
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iBack=BACKGROUND_RED;break;
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case ConsoleColor::white:
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iBack=BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED; break;
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return BACKGROUND_RED;
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case ConsoleColor::lightblue:
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return BACKGROUND_GREEN | BACKGROUND_BLUE;
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case ConsoleColor::purple:
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return BACKGROUND_RED | BACKGROUND_BLUE;
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case ConsoleColor::yellow:
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iBack=BACKGROUND_RED | BACKGROUND_GREEN;break;
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return BACKGROUND_RED | BACKGROUND_GREEN;
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case ConsoleColor::white:
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return BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED;
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}
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}
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inline void cprint(ConsoleColor FrontColor,ConsoleColor BackColor)
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{
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int iFront=_ConsoleColor2winBackColor(FrontColor);
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int iBack=_ConsoleColor2winBackColor(BackColor);
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if(iFront!=0) iFront=iFront | FOREGROUND_INTENSITY;
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if(iBack!=0) iBack=iBack| BACKGROUND_INTENSITY;
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SetConsoleTextAttribute(_auto_init_console_info_obj.hout,iFront | iBack );
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}
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void cprint()
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inline void cprint()
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{
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SetConsoleTextAttribute(_auto_init_console_info_obj.hout,_auto_init_console_info_obj.color);
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}
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int _last_keyval;
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int _GetUserInputKey_Real()
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{
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return _last_keyval=getch();///defined in conio.h
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}
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enum class KEY { UNDEF=0, UP, DOWN, LEFT, RIGHT, CONFIRM, ESC, HOME, END };
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int _last_isSpecial;
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KEY GetUserInputKey()
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{
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int a=_GetUserInputKey_Real();
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if(a==224||a==0)
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{
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_last_isSpecial=1;
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int b=_GetUserInputKey_Real();
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switch(b)
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{
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case 72:return KEY::UP;
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case 80:return KEY::DOWN;
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case 75:return KEY::LEFT;
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case 77:return KEY::RIGHT;
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case 71:return KEY::HOME;
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case 79:return KEY::END;
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default:return KEY::UNDEF;
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}
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}
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else
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{
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_last_isSpecial=0;
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switch(a)
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{
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case ' ':case '\r':case '\n':case '5':
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return KEY::CONFIRM;
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case 'w':case 'W':case '8':
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return KEY::UP;
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case 's':case 'S':case '2':
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return KEY::DOWN;
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case 'a':case 'A':case '4':
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return KEY::LEFT;
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case 'd':case 'D':case '6':
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return KEY::RIGHT;
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case 27:
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return KEY::ESC;
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default:
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return KEY::UNDEF;
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}
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}
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}
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int GetAction(int& cid,int MinVal,int MaxVal,int EscapeVal=MaxVal)
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{
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KEY t=GetUserInputKey();
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switch(t)
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{
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case KEY::UP:
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{
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cid=std::max(std::min(cid-1,MaxVal),MinVal);
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return 0;
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}
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case KEY::DOWN:
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{
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cid=std::max(std::min(cid+1,MaxVal),MinVal);
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return 0;
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}
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case KEY::ESC:
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{
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cid=EscapeVal;
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return 0;
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}
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case KEY::CONFIRM:
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return 1;
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case KEY::HOME:
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{
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cid=MinVal;
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return 0;
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}
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case KEY::END:
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{
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cid=MaxVal;
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return 0;
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}
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default:
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return 0;
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}
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}
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}/// End of namespace _ColorUI_Internal_Namespace
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ColorSelection::ColorSelection()
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{
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frontColor=ConsoleColor::white;
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backColor=ConsoleColor::black;
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}
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