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#include "global.h"
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#include "Game.h"
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#include "MiniEngine/MiniEngine_Event.h"
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using namespace MiniEngine;
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int AppMain()
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{
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wnd=Window("Blank World",1024,768);
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rnd=wnd.getRenderer();
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font=Font("msyh.ttf",18);
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GameMain();
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ReleaseGlobal();
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return 0;
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}
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